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Shelter

A low-poly paddy-edge field shelter: an open-sided hut on six dark-wood posts with a raised plank sitting deck and back rail, under a steep straw-thatch gable roof with a bound ridge and crossed gable horns. Rice bundles dry on a bamboo pole under the gable, and a clay water jar stands by the stepping stone.

Shelter 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,648
Vertices
4,944
Meshes · materials
22 · 22
Size (W × H × D)
4.0 m × 3.7 m × 3.8 m
File
GLB · 178 KB
Animation
Static
Collection
Rice Terraces

Palette · named materials

  • straw — thatch slab and courses, straw hat, ripe rice heads (roof)#d7c375
  • dark wood — posts, plates, tie beams, bearers, back rail, gable king posts, ridge lashings, gable horns, jar rim (structure)#3d2a1c
  • earth brown — deck planks, woven gables, ridge roll, bundle ties, clay jar (earth)#6b4a2e
  • mid grey — post footings, stepping stone, jar stone (base)#7d828c
  • rice green dark — bamboo drying pole and ladle (foliage)#235223
  • rice green light — bundle stalks at mid growth; heads at early growth (foliage)#5db15d
  • water mirror — water in the jar while the paddies are flooded (water)#3997c6

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/rice-terraces-shelter/7eaa65320f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Shelter for the Rice Terraces kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Rice Terraces kit (Low-poly style, flat-lowpoly direction): Stepped green hills and small farms. Use ONLY the kit palette, by name: rice green #3a883a, water mirror #3997c6, earth brown #6b4a2e, straw #d7c375, rice green dark #235223, water mirror dark #286a8a, rice green light #5db15d, water mirror light #79b5d2, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `growthStageWater` (0–1, default 0.5) for the kit's "Growth stage (water" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 11

  • Shelter
  • Stone footings
  • Posts and frame
  • Plank deck
  • Back rail
  • Woven gables
  • Thatch roof
  • Gable horns
  • Drying pole and rice bundles
  • Water jar
  • Straw hat

Note: Size: about 3.96 m (X) × 3.83 m (Z) overall, including the roof overhang and the jar, and 3.71 m tall to the tips of the gable horns. The deck is 3.0 × 2.2 m with its top 0.55 m above y = 0, and the eaves sit 1.64 m up. The origin is at the bottom centre, the footings rest on y = 0, and the front (stepping stone, jar) faces +Z. The GLB has 1,648 triangles in 22 meshes, is static and carries no animation clip. three-check's ~1,940-triangle figure includes the viewer's staging ground, which is not exported. Every material is named exactly after a kit palette colour; 7 of the 12 are used at the default. The exporter writes one material per mesh, so a colour name can appear on several materials; recolour by name. growthStageWater (the kit's 'Growth stage (water' knob) sets the rice drying on the pole: 2 bundles at 0 (rice green with light-green heads), 4 at the default (light-green stalks with straw heads) and 6 ripe straw bundles at 1. It also sets the jar: full of water below 0.75 and dry (soot-black mouth) above it. shelterLength stretches the deck, roof and post spacing; roofRise sets the thatch pitch, and the eaves drop as it rises so the thatch always rests on the post tops; deckHeight raises the sitting deck. Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer; only the defaults were rendered and checked. glb-lint: 0 errors and 6 warnings, all expected: duplicate same-named materials from the per-mesh export; deliberately non-indexed geometry for hard flat facets; nested sibling boxes (planks over the deck core, king posts in the gables, ridge in the thatch); a 'detached' heuristic on the back rail, horns and hat, each of which rests on another part (deck, thatch, deck); and a 3.7 m height against the direction's 1 m reference height. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes. three-check and the GLB reload keep all 11 ids.

About the Shelter 3D model

Shelter is a free low-poly 3D model from the Rice Terraces set. It measures 4.0 m × 3.7 m × 3.8 m (W × H × D) at real-world scale and is built from 1,648 triangles across 22 meshes, with 11 named parts. Download the 178 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Shelter 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 178 KB: 1,648 triangles, 4,944 vertices and 22 materials, modelled in metres at 4.0 m × 3.7 m × 3.8 m.
Can I animate Shelter?
It ships as a static mesh. Its 11 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Shelter 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #28 of 1125.