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Granary

A low-poly hillside rice granary: a small dark plank store on four posts with wide wooden rat-guard discs, under a tall stepped straw-thatch pyramid with a carved finial. It stands on a dry-stone terrace plinth with a turf top, a notched log ladder and bundled rice sheaves.

Granary 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,824
Vertices
8,472
Meshes · materials
23 · 23
Size (W × H × D)
4.2 m × 6.3 m × 4.2 m
File
GLB · 289 KB
Animation
Static
Collection
Rice Terraces

Palette · named materials

  • straw — thatch roof courses and ripe rice heads (roof)#d7c375
  • dark wood — posts, bearers, joists, room body, sill and wall plate, door frame, eave soffit, finial, ladder log (structure)#3d2a1c
  • earth brown — floor planks, wall boards, door leaf, rat-guard discs, apex tie, ladder steps, sheaf ties (earth)#6b4a2e
  • mid grey — plinth stones and post footings (base)#7d828c
  • soot black — stone joints and the open doorway (glass)#1b1b22
  • rice green — turf cap on the plinth; stalks at early growth (foliage)#3a883a
  • rice green light — sheaf stalks at mid growth; heads at early growth (foliage)#5db15d

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/rice-terraces-granary/445f421e43/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Granary for the Rice Terraces kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Rice Terraces kit (Low-poly style, flat-lowpoly direction): Stepped green hills and small farms. Use ONLY the kit palette, by name: rice green #3a883a, water mirror #3997c6, earth brown #6b4a2e, straw #d7c375, rice green dark #235223, water mirror dark #286a8a, rice green light #5db15d, water mirror light #79b5d2, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `growthStageWater` (0–1, default 0.5) for the kit's "Growth stage (water" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 11

  • Granary
  • Dry-stone plinth
  • Posts and bearers
  • Rat-guard discs
  • Floor
  • Plank store room
  • Doorway
  • Thatch roof
  • Roof finial
  • Log ladder
  • Rice sheaves

Note: Size: about 4.2 × 4.2 m in plan (dry-stone plinth 4.2 m square and 0.47 m high, roof 3.7 m across) and 6.29 m tall to the finial tip. The plank room is 2.1 m square with 1.5 m walls, and its floor sits 2.0 m above y = 0 at the default post height. The origin is at the bottom centre, the plinth rests on y = 0, and the front (doorway, ladder) faces +Z. The GLB has 2,824 triangles in 23 meshes, is static and carries no animation clip. three-check's 3,114-triangle figure includes the viewer's staging ground, which is not exported. Every material is named exactly after a kit palette colour; 7 of the 12 are used (no water colours, warm white or rice green dark). The exporter writes one material per mesh, so a colour name can appear on several materials; recolour by name. growthStageWater (the kit's 'Growth stage (water' knob) sets the harvest stacked on the plinth: 2 green sheaves at 0, 6 at the default (light-green stalks, straw heads) and 10 ripe straw sheaves at 1. It does not add water, because the granary sits above the paddies. stiltHeight raises the store on its posts, roofHeight sets the thatch pitch, and roofSpread sets the eave overhang. Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer; only the defaults were rendered and checked. glb-lint: 0 errors and 6 warnings, all expected: duplicate same-named materials from the per-mesh export and a material count above the direction's 10; deliberately non-indexed geometry for hard flat facets; nested sibling boxes (stones on the plinth core, planks on the floor); a 'detached' heuristic on the posts mesh, which is the only mesh in its part and stands on the plinth's footings; and a 6.3 m height against the direction's 1 m reference height. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes. three-check and the GLB reload keep all 11 ids.

About the Granary 3D model

Granary is a free low-poly 3D model from the Rice Terraces set. It measures 4.2 m × 6.3 m × 4.2 m (W × H × D) at real-world scale and is built from 2,824 triangles across 23 meshes, with 11 named parts. Download the 289 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Granary 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 289 KB: 2,824 triangles, 8,472 vertices and 23 materials, modelled in metres at 4.2 m × 6.3 m × 4.2 m.
Can I animate Granary?
It ships as a static mesh. Its 11 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Granary 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #31 of 1125.