Surfboards
A low-poly beach surf rack for the Tropical Island kit, holding a coral funboard, a turquoise longboard and a warm-white shortboard on their tails. Each board has a stringer, a deck stripe, nose rocker and its own fins.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,280
- Vertices
- 6,840
- Meshes · materials
- 19 · 19
- Size (W × H × D)
- 2.3 m × 2.8 m × 1.1 m
- File
- GLB · 190 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Tropical Island
Palette · named materials
- turquoise — longboard deck (body)#31c4b8
- coral — funboard deck, shortboard bottom, longboard stripe, peg tips (accent)#e2715a
- warm white — shortboard deck, longboard bottom, funboard stripe (body)#f2ede2
- sand light — funboard bottom (body)#e6ddcb
- turquoise dark — shortboard stripe (body)#22877e
- dark wood — rack frame, tray, pegs, board stringers (frame)#3d2a1c
- sand dark — rail pad and tray lip (trim)#ba9c5e
- soot black — fins (trim)#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/tropical-island-surfboards/ca700eebe4/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Surfboards for the Tropical Island kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Tropical Island kit (Low-poly style, flat-lowpoly direction): Palm beach and blue lagoon. Use ONLY the kit palette, by name: sand #d1bd94, turquoise #31c4b8, palm green #3a883a, coral #e2715a, sand dark #ba9c5e, turquoise dark #22877e, sand light #e6ddcb, turquoise light #6dd5cc, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `islandSize` (0–1, default 0.5) for the kit's "Island size" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 6
- Surfboards
- Funboard
- Longboard
- Shortboard
- Rack frame
- Divider pegs
Note: Size: about 2.29 m wide × 1.08 m deep × 2.85 m tall. The boards are 2.30 m (funboard), 2.74 m (longboard) and 1.85 m (shortboard) long at the defaults, 0.48–0.57 m wide and 6–7.5 cm thick. The padded rail is 1.37 m up. Origin is the bottom centre of the footprint, and the rack sleds rest on y = 0. The board decks face +Z, and each board leans back with its tail in the tray. The GLB has 2,280 triangles in 19 meshes, is static and carries no animation clip. Every material is named exactly after a kit palette colour. 8 of the 12 colours are used; sand, palm green, mid grey and turquoise light are not. The exporter writes one material per mesh, so a colour name can appear on several materials; recolour by name. islandSize (the kit's 'Island size') scales board length by 0.9–1.1×, so a bigger island gets bigger surf and longer boards. boardCount 4 adds a sand-light fish with twin fins and widens the rack. lean sets the board angle against the rail, and rocker scales the nose and tail lift. Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer. Only the defaults were rendered and checked. The viewer uses exposure 0.62 rather than the direction's 1.05; this does not affect the GLB. glb-lint: 0 errors and 5 warnings, all expected: material count and duplicate same-named materials from the per-mesh export; non-indexed geometry (deliberate, for hard flat-shaded facets); sibling-box overlap (each board's colour meshes share one board); and a 2.85 m height against the direction's 1 m reference height. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes. three-check and the GLB keep all 6 ids.
About the Surfboards 3D model
Surfboards is a free low-poly 3D model from the Tropical Island set. It measures 2.3 m × 2.8 m × 1.1 m (W × H × D) at real-world scale and is built from 2,280 triangles across 19 meshes, with 6 named parts. Download the 190 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Surfboards 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 190 KB: 2,280 triangles, 6,840 vertices and 19 materials, modelled in metres at 2.3 m × 2.8 m × 1.1 m.
- Can I animate Surfboards?
- It ships as a static mesh. Its 6 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Surfboards 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Tropical Island →Free under the 1DesignTool 3D library license. Model #15 of 963.







