Tow truck
A low-poly classic roadside wrecker: a cherry red long-bonnet cab with a chrome grille, side tool compartments over dual rear wheels, a light mast with a beacon, and a white boom with a hanging hook. It comes with a seamless 6 s loop: the wheels roll and steer, the boom lifts on its ram, the hook swings and the beacon spins.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,428
- Vertices
- 7,284
- Meshes · materials
- 57 · 57
- Size (W × H × D)
- 2.5 m × 3.1 m × 6.0 m
- File
- GLB · 278 KB
- Animation
- scene-motion · 6.0s
- Style
- Low-poly
- Collection
- Roadside Diner
Palette · named materials
- cherry red: cab, bonnet, front fenders, compartments, boom stripe#c32222
- cherry red dark: compartment doors, under-deck fill#821717
- cherry red light: beacon, tail lamps, roof markers#db5757
- chrome: grille, hood strip, door handles, mirrors, headlamp rims, exhaust, ram rod, hook#cad1d8
- chrome dark: windows, front bumper, hook block#9eabb7
- chrome light: compartment top rail, sheave, hub caps#f7f7f8
- warm white: boom, light mast, headlamp lenses#f2ede2
- mint: pinstripe on the doors and body#90d5b3
- mid grey: axles, wheel hubs, boom hinge, ram barrel, tow bar#7d828c
- soot black: tyres, frame rails, running boards, rear bumper, grille slots, cable#1b1b22
- dark wood: deck boards#3d2a1c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/roadside-diner-tow-truck/606f327d4f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Tow truck for the Roadside Diner kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Roadside Diner kit (Low-poly style, flat-lowpoly direction): A lonely stop on a long road. Use ONLY the kit palette, by name: chrome #cad1d8, cherry red #c32222, mint #90d5b3, desert tan #bf9769, chrome dark #9eabb7, cherry red dark #821717, chrome light #f7f7f8, cherry red light #db5757, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `era` (0–1, default 0.5) for the kit's "Era" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family vehicles
- three-check PASS · glb-lint PASS
Named parts · 26
- Tow truck
- Chassis
- Cab
- Windows
- Bonnet
- Grille
- Front fenders
- Front bumper
- Lamps
- Mirrors
- Wrecker body
- Deck
- Light mast
- Exhaust stack
- Boom hinge
- Boom
- Hook
- Ram barrel
- Ram rod
- Beacon
- Front-left kingpin
- Front-right kingpin
- Front-left wheel
- Front-right wheel
- Rear-left wheels
- Rear-right wheels
Note: Size: a medium-duty wrecker 5.99 m long from the front bumper guards to the rear tow bar, 2.48 m wide across the mirrors and 2.74 m tall to the top of the beacon (cab roof at 2.18 m). The boom tip sits at about 2.7 m at rest and reaches about 2.9 m at the top of its swing. The tyres are 0.92 m across, on a 3.2 m wheelbase with dual tyres at the rear. The origin is at the bottom centre of the footprint, and the tyres rest on y = 0. The front (grille) faces +Z. The model root carries a 0.155 m z offset so the footprint is centred. The GLB has 2,428 triangles in 57 meshes, merged per part and per colour. Every material is named exactly after a kit palette colour; 11 of the 12 are used (desert tan is not). The exporter writes one material per mesh, so the same colour name appears on several materials: recolour by name. The baked clip scene-motion (6 s, seamless) moves only parts on their own pivots. All four wheel sets roll 1 whole turn on their axles. The front wheels sit in kingpin nodes that swivel ±0.12 rad about vertical axes through the wheel centres. The boom luffs about its deck hinge axle. The ram barrel swivels on its foot pin while its rod slides along it, so the rod end stays on the boom. The hook hangs plumb from the sheave axle and swings twice. The beacon makes 6 turns. The body never moves. The windows are opaque chrome dark panels with no cab interior. Params are baked into the GLB at their defaults and only change the model when the scene is rebuilt in the viewer. era (the kit's 'Era') runs from a rounded 1950s front (crowned fenders and roof, a tall narrow grille with vertical slots, headlamp pods on the fenders) to a squarer 1970s front (flat fenders, a wide low grille with horizontal slots, lamps set into the fender faces). boomLength sets the boom from 1.9 to 2.7 m. boomSwing sets the amplitude of the boom lift in the loop (0 holds it still). Only the default params were rendered and checked; the extremes were not captured. glb-lint: 0 errors and 7 heuristic warnings (non-indexed flat-shaded geometry, per-mesh duplicate materials, deliberately nested trim overlaps, parts flagged 'detached' because each sits in its own group, height against a generic 1 m reference, and a 0.18 m ground dip). The ground dip comes from the lint's box around the rotated tyre bounds in the exported mid-roll pose; measured against the actual vertices, the lowest point is -0.005 m (a tyre facet mid-roll). The verdict reads UNVERIFIED only because no host requirements contract was supplied. plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires; with the ids substituted it passes. three-check accepts the real ids, and all 26 survive the GLB reload.
About the Tow truck 3D model
Tow truck is a free animated low-poly 3D model from the Roadside Diner set. It measures 2.5 m × 3.1 m × 6.0 m (W × H × D) at real-world scale and is built from 2,428 triangles across 57 meshes, with 26 named parts and a baked animation (6.0 s). Download the 278 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Tow truck 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 278 KB: 2,428 triangles, 7,284 vertices and 57 materials, modelled in metres at 2.5 m × 3.1 m × 6.0 m.
- Is Tow truck animated?
- Yes — the GLB carries a baked animation (6.0 s), ready to play with any glTF animation mixer.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Tow truck 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #13 of 933.