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Picnic tables

A low-poly roadside picnic table: a cherry red board top and two attached benches on splayed steel A-frames, with a napkin dispenser and ketchup and mustard bottles on top.

Picnic tables 3D model

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
612
Vertices
1,836
Meshes · materials
12 · 12
Size (W × H × D)
1.8 m × 95 cm × 1.5 m
File
GLB · 54 KB
Animation
Static
Collection
Roadside Diner

Palette · named materials

  • cherry red — table and bench boards#c32222
  • chrome dark — steel A-frames, cleats and braces#9eabb7
  • chrome — napkin dispenser#cad1d8
  • cherry red light — ketchup bottle#db5757
  • cherry red dark — ketchup cap#821717
  • desert tan — mustard bottle#bf9769
  • dark wood — mustard cap#3d2a1c
  • soot black — foot glides, dispenser slots#1b1b22
  • mid grey — carriage bolts#7d828c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/roadside-diner-picnic-tables/7dfb0b3833/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Picnic tables for the Roadside Diner kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Roadside Diner kit (Low-poly style, flat-lowpoly direction): A lonely stop on a long road. Use ONLY the kit palette, by name: chrome #cad1d8, cherry red #c32222, mint #90d5b3, desert tan #bf9769, chrome dark #9eabb7, cherry red dark #821717, chrome light #f7f7f8, cherry red light #db5757, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `era` (0–1, default 0.5) for the kit's "Era" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
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Named parts · 6

  • Picnic tables
  • Table top
  • Front bench
  • Back bench
  • A-frames and braces
  • Napkin dispenser and bottles

Note: Size: 1.83 m long (x), 1.49 m deep across both benches (z) and 0.76 m to the table top; the bottles reach 0.95 m. Bench tops are at 0.45 m. The long side faces +Z; the origin is at the bottom centre, resting on y = 0. The exported model has 612 triangles in 12 meshes (merged per part and colour), with no animation clip. Normals are baked flat (non-indexed). Every material is named exactly after its kit palette colour; the exporter writes one material per mesh, so a colour name can repeat — recolour by name. Params are baked into the GLB at their defaults and only change geometry when the scene is rebuilt in the viewer. era (the kit's 'Era') switches the look: below 0.4 a 1940s timber table (desert tan boards, chunky dark wood A-frames, four wide boards); 0.4–0.8 a 1950s cherry red table on a steel tube frame with foot glides (the default); 0.8 and above a 1960s mint table on a chrome frame. Within that range the top gains boards (4 to 6) and the legs splay wider as era rises. length runs 1.5–2.4 m and condiments toggles the napkin dispenser and bottles. Only the default was captured; the param extremes were checked by reasoning through the geometry limits. glb-lint: 0 errors and 5 heuristic warnings: material count and duplicate materials (per-mesh materials), unindexed geometry (flat shading on purpose), sibling overlap (the bolts sit on the frame and the slots on the dispenser, both on purpose), and detached parts (the top, benches and condiments sit on the frame and top across part groups, embedded 6 mm — contact is visible in the side and hero captures). plan-check passes except for its part-id regex, which rejects the hyphens this library's slug-based ids need; the same plan with the slug de-hyphenated passes. three-check accepts those ids, and all 6 survive the GLB reload.

About the Picnic tables 3D model

Picnic tables is a free low-poly 3D model from the Roadside Diner set. It measures 1.8 m × 95 cm × 1.5 m (W × H × D) at real-world scale and is built from 612 triangles across 12 meshes, with 6 named parts. Download the 54 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Picnic tables 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 54 KB: 612 triangles, 1,836 vertices and 12 materials, modelled in metres at 1.8 m × 95 cm × 1.5 m.
Can I animate Picnic tables?
It ships as a static mesh. Its 6 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Picnic tables 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #18 of 933.