Loading dock
A low-poly factory loading dock on a 4 × 4 m floor tile: a raised concrete dock platform with a hazard-striped edge, rubber bumpers and a steel dock leveller under a sealed roller-door portal. Steps, guard rails, a dock light, pallets of green crates and yellow truck guide lines complete it.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,344
- Vertices
- 4,404
- Meshes · materials
- 37 · 37
- Size (W × H × D)
- 4.0 m × 4.2 m × 4.0 m
- File
- GLB · 153 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Factory Floor
Palette · named materials
- concrete — floor slab, dock platform, steps#a39e99
- safety yellow — guide lines, stop bar, hazard dashes, handrails, guard rails, post guards, light arm#ffdd33
- safety yellow dark — wheel chocks, rail kick plates#e6bf00
- safety yellow light — crate tags#ffea80
- steel — dock leveller and lip, door portal, roller-door slats, bumper plates, dock lamp#7e8c9a
- mid grey — worn dock deck, step treads, leveller ribs, roller-door slats#7d828c
- soot black — dock seals, rubber bumpers, hazard dashes, leveller pit frame, door bottom bar, rail feet#1b1b22
- machine green — door coil hood, crates#3a883a
- machine green dark — platform plinth line, hood cap, crate lid bands#235223
- warm white — dock lamp lens#f2ede2
- dark wood — pallets#3d2a1c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/factory-floor-loading-dock/d4d105d4af/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Loading dock for the Factory Floor kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Factory Floor kit (Low-poly style, flat-lowpoly direction): A production hall at full speed. Use ONLY the kit palette, by name: machine green #3a883a, safety yellow #ffdd33, concrete #a39e99, steel #7e8c9a, machine green dark #235223, safety yellow dark #e6bf00, machine green light #5db15d, safety yellow light #ffea80, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `productMade` (0–1, default 0.5) for the kit's "Product made" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 10
- Loading dock
- Floor slab and guide lines
- Dock platform
- Dock leveller
- Dock bumpers
- Door portal and roller door
- Steps and handrail
- Guard railing
- Dock light
- Staged pallets and crates
Note: Size: an exact 4 × 4 m ground tile (x and z from −2 to 2), 4.15 m tall to the top of the door coil hood. The 5 cm concrete floor slab is the only thing that reaches the tile border, and its edges are flat, so the tile butts against any Factory Floor tile in every direction. The guide lines stop 3 mm short of the edge to leave a seam. The dock platform is 1.2 m high (dockHeight), inset 5 cm from the sides and back, with its face and the truck lane facing +Z. The door opening is 2.6 m wide and 2.45 m high. Origin is at the tile centre on y = 0. All geometry is authored in tile space, and GLB nodes carry no offsets. The GLB has 2,344 triangles in 37 meshes and no animation clip; it is a static asset. 11 of the 12 kit colours are used (machine green light is not). Every material is named exactly after its palette colour, and the exporter writes one material per mesh, so a colour name repeats across materials: recolour by name. Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer. dockHeight raises the platform and adds steps as needed. doorOpen rolls the slatted curtain from closed (0) to fully up (1); the default is 0.7. productMade (the kit's 'Product made') fills the three staged pallets with machine-green crates: 0 leaves them empty, the default gives 6 crates, and 1 gives 12. The meshes are merged per part and colour, so the roller door is a separate part but is not rigged to move in an engine. glb-lint: 0 errors. Its verdict prints UNVERIFIED because 5 rules need a requirements contract or a manual review. It also gives 5 heuristic warnings: two about material count (per-mesh materials), one about deliberately nested trim boxes, one about trim pieces that sit on the platform rather than the ground, and one about scale (it expects 1 m; this subject is 4.15 m). plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires. A copy with the hyphens removed passes, and three-check accepts the ids, all 10 of which survive the GLB reload.
About the Loading dock 3D model
Loading dock is a free low-poly 3D model from the Factory Floor set. It measures 4.0 m × 4.2 m × 4.0 m (W × H × D) at real-world scale and is built from 2,344 triangles across 37 meshes, with 10 named parts. Download the 153 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Loading dock 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 153 KB: 2,344 triangles, 4,404 vertices and 37 materials, modelled in metres at 4.0 m × 4.2 m × 4.0 m.
- Can I animate Loading dock?
- It ships as a static mesh. Its 10 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Loading dock 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Factory Floor →
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Safety signs
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Lockers
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Control panels
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Conveyors
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Barrels
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Free under the 1DesignTool 3D library license. Model #15 of 1579.