African Elephant
Adult African bush elephant standing at real scale (3.24 m at the shoulder), trunk hanging relaxed with a curled two-fingered tip, Africa-shaped veined ears, forward-curving tusks and deeply wrinkled, mud-dusted grey skin — one continuous SDF-sculpted body with fully procedural PBR textures.

Left rail: colours and the 0 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 117,032
- Vertices
- 65,552
- Meshes · materials
- 11 · 5
- Size (W × H × D)
- 2.3 m × 3.2 m × 5.6 m
- File
- GLB · 5.6 MB
- Animation
- Static
- Style
- Realistic
- Collection
- Animals
Palette · named materials
- skin#ffffff
- ivory#ffffff
- eye#ffffff
- hair#1b1714
- claw#a1957f
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/african-elephant/cbb576f04f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
A realistic adult African bush elephant (Loxodonta africana) standing, trunk hanging relaxed with a slight curl at the tip. Anatomy: about 3.2 m at the shoulder, concave back, very large ears shaped like the map of Africa with visible veins, long tusks curving forward, a two-fingered trunk tip, thick pillar legs with rounded toenails, a thin tail with a hair tuft. Skin: grey, deeply wrinkled — fine crosshatched creases everywhere, deeper folds at the trunk, knees and around the eyes; dried-mud tone variation; small eyes with long lashes. Hard requirement: the exported GLB must contain more than 20,000 triangles — measure it before delivering; a lighter model is rejected.
- Agent: Cursor Agent · Auto in 1DesignTool
- Direction: Realistic · family characters
- three-check PASS — 22 checks, 0 failed, 60 captures (1280x800 + 390x844, GLB reload preserves all 12 planned part ids) · glb-lint 0 errors, 3 warnings, verdict UNVERIFIED (no requirements contract supplied). Warnings: triangle count above soft-clay's 60k default (plan override sets 120k per brief); scale heuristic compares to soft-clay's 0.2 m figurine default (plan override declares 3.2 m); ears/tusks/eyes flagged as 'detached' because each sits in its own wrapper group — they are embedded in the body by design.
Named parts · 11
- Body, head and trunk
- Left ear
- Right ear
- Left tusk
- Right tusk
- Left eye
- Right eye
- Eyelashes
- Toenails
- Tail
- Tail hair tuft
Note: Triangles: 117,032 in the exported GLB (measured from the glTF accessors) — body 82,352 (multi-resolution surface nets: 4.2 cm body, 2 cm head/trunk, 8 mm eye regions, zipped watertight), ears 9,152 each, tail 1,408, the rest tusks, eyes, lashes, toenails and tuft.Textures: skin atlas 2048×2048 base colour (JPEG, sRGB), normal (JPEG, glTF convention) and occlusion/roughness/metalness packed ORM (JPEG); ivory 256×1024 colour + roughness (JPEG); eye 256×128 colour (JPEG). Skin atlas density ≈ 217 texels/m (≈4.6 mm per texel). GLB 5.9 MB.All geometry and textures are generated by code at load (seeded noise, lib.seededRandom); no scans, downloads or stock imagery. Base colour carries no baked lighting; occlusion lives only in the AO channel.Honest limits: wrinkle detail finer than ~1 cm cannot be resolved at 2048² over a 3.2 m animal, so the finest crosshatch is about a 2 cm period; real elephant skin cracks are finer.Ears are thin double-sided shells driven by a 2D Africa-like outline with grown vein trees; they are not cloth-simulated and do not deform against the shoulder.Lashes and the tail tuft are ribbon strand cards, not groomed hair; no body hair or bristles on the trunk/chin.Proportions are hand-tuned from reference knowledge (shoulder 3.24 m, concave back, hips lower than withers); no measured skeleton or muscle simulation. Static pose only — no rig, no clips.The brief's hyphenated part ids (african-elephant.*) are on the meshes; each sits inside a kit-legal wrapper group (elephant.*) because the plan checker rejects hyphens.
More like this
All of Animals →Free under the 1DesignTool 3D library license. Model #5 of 122.







