American Flamingo
Adult American flamingo (Phoenicopterus ruber), 1.32 m tall. It stands on its right leg with the left tucked, the neck in an S-curve. Coral-to-salmon layered plumage, black flight feathers at the folded wing edge, a sharply bent pale bill with a black tip, small yellow eyes and webbed feet. Every mesh and texture is procedural.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 108,778
- Vertices
- 63,009
- Meshes · materials
- 16 · 7
- Size (W × H × D)
- 27 cm × 1.3 m × 75 cm
- File
- GLB · 4.1 MB
- Animation
- Static
- Style
- Realistic
- Collection
- Animals
Palette · named materials
- feather#ffffff
- bill#ffffff
- eye#ffffff
- skin-face#e3b3a6
- skin#ffffff
- claw#3b2c2e
- feather-card#ffffff
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/american-flamingo/814e30b326/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
A realistic adult American flamingo (Phoenicopterus ruber) standing on one leg, the other tucked up, neck in an S-curve. Anatomy: about 1.3 m tall, long thin pink legs with backward-bending 'knees' (ankles) and webbed feet, a long S-shaped neck, a sharply bent bill — pale at the base, black at the tip — and small yellow eyes. Plumage: deep coral-pink to salmon body feathers, black flight feathers just visible at the folded wing edges, soft layered contour feathers on the body and neck. Hard requirement: the exported GLB must contain more than 20,000 triangles — measure it before delivering; a lighter model is rejected.
- Agent: Cursor Agent · Auto in 1DesignTool
- Direction: Realistic · family characters
- three-check PASS — 22/22 checks, 60 captures (1280x800 + 390x844), seek-deterministic, offline, GLB reload keeps all 13 part ids · glb-lint 0 errors, 4 warnings (direction material count, direction triangle budget, sibling bounding-box overlap, scale heuristic) — verdict UNVERIFIED because no requirements contract exists
Named parts · 13
- American Flamingo
- Body, neck and head
- Bill
- Left eye
- Right eye
- Contour and scapular feathers
- Left folded wing
- Right folded wing
- Tail
- Standing leg
- Standing foot
- Tucked leg
- Tucked foot
Note: The exported GLB has 108,778 triangles (measured by glb-lint and three-check), within the 25k–120k target. File size is 4.27 MB.Feathers are opaque geometry cards with no alpha. In close-up the wing coverts read as soft overlapping tiles rather than individual vaned feathers, and there are no barbs or fluffy silhouettes.The tucked foot is a simplified curled hook of toes. The webbing is modelled only on the standing foot.Bill lamellae, nostrils and the gape line are painted into the bill texture, not modelled. The bill cross-section is slightly tubular.There is no rig, skin or animation. evaluatePose is a no-op and there are no clips.Origin: x and z are at the body centre, within about 4 cm. The lowest point of the standing foot is exactly at y = 0.glb-lint warnings: the 7-material and 108k-triangle counts exceed the 'soft-clay' direction defaults. Both are explicit overrides recorded in design-plan.md direction3d_overrides. The sibling-overlap warning is intended, since the feather shells sit on the body. The scale heuristic expects a 0.2 m prop, but a flamingo is 1.32 m.Plan-check reports a conflict: the brief requires hyphenated part ids ('american-flamingo.*'), but the kit's id regex /^[a-z][a-z0-9]*(\.[a-z0-9_]+)*$/ forbids hyphens. The brief's ids were kept. three-check and the GLB reload preserve every id.family: characters requires a craft document. design-plan.md carries a static craft block with no performance, because the humanoid craft bundle does not apply to a static bird.Everything is deterministic, using lib.seededRandom only. Nothing is fetched over the network. All geometry and textures are generated by code in assets/three/flamingo/.
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All of Animals →Free under the 1DesignTool 3D library license. Model #1 of 138.







