Labels
A low-poly desktop label dispenser: a roll of white shipping labels with yellow header bands and barcode bars on a spindle between rack-orange side cheeks, the strip running onto a grey peel deck with the front label half peeled off.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,444
- Vertices
- 7,332
- Meshes · materials
- 19 · 19
- Size (W × H × D)
- 16 cm × 18 cm × 29 cm
- File
- GLB · 189 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Warehouse and Logistics
Palette · named materials
- rack orange: side cheeks (body)#ed7e1d
- rack orange dark: spindle bosses (trim)#af590e
- rack orange light: label liner on the roll and strip (trim)#eea668
- warm white: labels (body)#f2ede2
- hi-vis yellow: label header bands and spindle knob (accent)#ffe042
- soot black: barcode bars, hold-down roller and feet (trim)#1b1b22
- cardboard brown: roll core (trim)#6b4a2e
- grey: base plate, axles, hub and peel bar (base)#757e8a
- mid grey: peel deck (trim)#7d828c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/warehouse-and-logistics-labels/1125119203/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Labels for the Warehouse and Logistics kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Warehouse and Logistics kit (Low-poly style, flat-lowpoly direction): Racks, parcels and deadlines. Use ONLY the kit palette, by name: cardboard brown #6b4a2e, rack orange #ed7e1d, grey #757e8a, hi-vis yellow #ffe042, cardboard brown dark #362517, rack orange dark #af590e, cardboard brown light #9b704b, rack orange light #eea668, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `stockLevel` (0–1, default 0.5) for the kit's "Stock level" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 8
- Label dispenser
- Base plate and feet
- Side cheeks
- Spindle and knob
- Label roll
- Label strip and liner
- Peel deck
- Hold-down roller
Note: Size at the defaults: about 0.29 m long including the peeled label (z, peel edge toward +Z), 0.15 m wide (x) and 0.178 m tall, holding 100 × 50 mm labels on a 76 mm (3-inch) core. Units are metres, +Y up; the origin is the footprint's bottom centre and the dispenser rests on four rubber feet at y = 0. Static: no animation clip. 2,444 triangles in 19 meshes at the defaults, counted from the GLB (three-check's figure also counts the viewer's staging ground, which is not exported). stockLevel (the kit's 'Stock level') sets the labels left on the roll, from a near-empty 90 mm roll to a full 170 mm roll; labelWidth (50–150 mm) widens labels, liner, roll, deck and frame together; peelOut slides the front label out past the peel edge (0 = flush, 1 = 60% peeled). Params are baked into the GLB at their values when exported; three-check and glb-lint passed at the defaults and with all params at their minimum and at their maximum. The barcode is abstract modelled bars, not a readable code; no text or logos. Every material is named exactly after its kit palette colour (9 of the 12; cardboard brown dark, cardboard brown light and dark wood are not used). The exporter writes one material per mesh, so names repeat; recolour by name. glb-lint: 0 errors; its warnings are expected: material count/duplicates from one material per mesh, non-indexed geometry for hard flat facets, nested parts (roll on its core, rollers on axles), and a scale hint because a desk tool is far smaller than 1 m. plan-check rejects only the hyphenated library part ids (its regex allows no hyphen); the same plan with the slug de-hyphenated passes.
About the Labels 3D model
Labels is a free low-poly 3D model from the Warehouse and Logistics set. It measures 16 cm × 18 cm × 29 cm (W × H × D) at real-world scale and is built from 2,444 triangles across 19 meshes, with 8 named parts. Download the 189 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Labels 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 189 KB: 2,444 triangles, 7,332 vertices and 19 materials, modelled in metres at 16 cm × 18 cm × 29 cm.
- Can I animate Labels?
- It ships as a static mesh. Its 8 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Labels 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #14 of 1655.