Canopy
A low-poly island-platform railway canopy: a slate ridge roof with rooflights and cream dagger valances, carried on a row of iron-green cast columns with pierced spandrel brackets. Underneath hang a double-faced clock and lanterns, with back-to-back benches and a rack of red fire buckets.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,564
- Vertices
- 13,692
- Meshes · materials
- 21 · 21
- Size (W × H × D)
- 13 m × 4.8 m × 7.3 m
- File
- GLB · 339 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Railway Station
Palette · named materials
- iron green: column shafts, transverse beams, spandrel brackets#3a883a
- iron green dark: column bases and capitals, spine girder, bench frames, bucket board#235223
- iron green light: valance top band#5db15d
- cream: dagger valances, barge boards, soffit boarding#f1e7d0
- mid grey: slate roof#7d828c
- soot black: ridge cap, lantern frames, clock drum and hands, bucket rail#1b1b22
- warm white: rooflights, lantern glass, clock faces#f2ede2
- signal red: fire buckets and board stripe#e90c0c
- brick dark: column footing pads#63261d
- dark wood: bench slats#3d2a1c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/railway-station-canopy/16b7f0678e/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Canopy for the Railway Station kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Railway Station kit (Low-poly style, flat-lowpoly direction): Platforms, signals and a grand hall. Use ONLY the kit palette, by name: brick #9e3d2e, iron green #3a883a, cream #f1e7d0, signal red #e90c0c, brick dark #63261d, iron green dark #235223, brick light #c66253, iron green light #5db15d, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `era` (0–1, default 0.5) for the kit's "Era" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 11
- Canopy
- Slate roof and ridge
- Soffit boarding
- Valances and barge boards
- Cast-iron columns
- Spine girder and beams
- Spandrel brackets
- Hanging lanterns
- Platform clock
- Platform benches
- Fire buckets
Note: Size at the default params: 13.4 m long (X) × 7.28 m deep (Z) × 4.84 m tall to the ridge cap, with 3.0 m clearance under the valance tips. It is three 4 m bays on four central columns. The front faces +Z, the origin is at the bottom centre, and the model rests on y = 0 on the column pads and bench feet. No platform slab is included, so drop it onto your own platform. The exported model has 4,564 triangles in 21 meshes and is static, with no animation clip. Every material is named exactly after a kit palette colour; 10 of the 12 are used (brick and brick light are not). The exporter writes one material per mesh, so recolour by name. Params are baked into the GLB at their defaults and only change the model when the scene is rebuilt in the viewer. era (the kit's 'Era') runs from Victorian at 0 (24° roof pitch, a 0.7 m dagger valance, big bracket roundels) to 1930s at 1 (10° pitch, a plain 0.4 m valance board, small roundels). bays sets 2–5 bays of 4 m. depth sets the roof width from 5 to 9 m. clearance sets the height of the valance tips. The clock hangs in the middle bay (the left-of-centre bay when the count is even) and lanterns hang in the other bays. Only the default params were rendered and checked. The extremes were reviewed in code but not captured. From outside, the deep valance hides the brackets and most of the clock at low hero angles; orbit underneath or use the side view to see them. glb-lint: 0 errors and 6 heuristic warnings: per-mesh duplicate materials, non-indexed geometry (deliberate flat shading), intended nesting overlaps, soffit/brackets/bucket board flagged as 'detached' though they sit flush against the roof, columns and beams, and the 4.84 m height against a generic 1 m reference. The verdict reads UNVERIFIED only because no host requirements contract was supplied. plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires. With the ids substituted it passes. three-check accepts the real ids, and all 11 survive the GLB reload.
About the Canopy 3D model
Canopy is a free low-poly 3D model from the Railway Station set. It measures 13 m × 4.8 m × 7.3 m (W × H × D) at real-world scale and is built from 4,564 triangles across 21 meshes, with 11 named parts. Download the 339 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Canopy 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 339 KB: 4,564 triangles, 13,692 vertices and 21 materials, modelled in metres at 13 m × 4.8 m × 7.3 m.
- Can I animate Canopy?
- It ships as a static mesh. Its 11 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Canopy 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Railway Station →
Ticket booth
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Signals
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Water tower
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Track tiles with points
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Luggage
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Engine shed
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Clocks
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Benches
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Free under the 1DesignTool 3D library license. Model #12 of 1727.