Door bell
A low-poly shop-door bell: a glass-blue enamel bell on a coil spring, hung from a wrought-iron bracket arm on a dark-wood board that stands in a terracotta trough of climbing ivy. It plays a seamless 4-second loop of the bell jingling as if the door just opened.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,888
- Vertices
- 5,664
- Meshes · materials
- 15 · 15
- Size (W × H × D)
- 16 cm × 34 cm × 23 cm
- File
- GLB · 163 KB
- Animation
- scene-motion · 4.0s
- Style
- Low-poly
- Collection
- Plant Shop and Greenhouse
Palette · named materials
- dark wood: mounting board, trough soil#3d2a1c
- soot black: bracket arm, brace, curl, finial, board frame line, clapper#1b1b22
- mid grey: rosettes, screw, hook, coil spring, bell crown loop#7d828c
- glass blue: bell#2e67b8
- glass blue light: bell lip band#6190d1
- terracotta: trough#be5937
- leaf green: ivy leaves#3a883a
- leaf green light: ivy leaves#5db15d
- leaf green dark: ivy vine#235223
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/plant-shop-and-greenhouse-door-bell/1c0bfb047a/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Door bell for the Plant Shop and Greenhouse kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Plant Shop and Greenhouse kit (Low-poly style, flat-lowpoly direction): Glass, humidity and green. Use ONLY the kit palette, by name: leaf green #3a883a, glass blue #2e67b8, terracotta #be5937, white #f4f1ec, leaf green dark #235223, glass blue dark #1f457a, leaf green light #5db15d, glass blue light #6190d1, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `plantMix` (0–1, default 0.5) for the kit's "Plant mix" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family abstract-kinetic
- three-check PASS · glb-lint PASS
Named parts · 8
- Door bell
- Mounting board
- Terracotta trough
- Ivy
- Iron bracket
- Coil spring
- Enamel bell
- Clapper
Note: Size: 0.34 m tall to the board's point, 0.16 m wide across the trough rim and 0.23 m deep from the board back to the bell rim; the bell is 8 cm across the mouth and hangs from an arm 0.28 m up. Mount it on a wall or door frame by the board's flat back, or stand it on a shelf. +Y is up, the arm reaches toward +Z, and the origin is at the bottom centre of the footprint with the board and trough resting on y = 0. The GLB has 1,888 triangles in 15 meshes (merged per part and colour), no textures, and flat normals (non-indexed). Every material is named exactly after its kit palette colour (9 of the 12 kit colours); the exporter writes one material per mesh, so a name can repeat: recolour by name. Motion: one baked 4 s clip, 'scene-motion', sampled at 30 fps. The spring group pivots on the hook under the arm tip and makes six swings per loop under an envelope that peaks at t = 0 and fades to about a third at t = 2 s; the bell lags on its crown loop and the clapper swings on its pin inside the crown. The board, trough, ivy and bracket never move. The GLB's static node pose shows the bell part-way through a swing, not hanging plumb. Params are baked into the GLB at their defaults and only change geometry when the scene is rebuilt in the viewer. plantMix (the kit's 'Plant mix') sets how many ivy leaves climb the board (4 to 14) and how full the soil tuft is (3 to 6 leaves). bellSize, armReach and swingAmplitude were checked at their extremes with no collisions. glb-lint: 0 errors, 6 heuristic warnings (per-mesh duplicate materials, intentional non-indexed flat shading, nested/embedded parts, the spring and clapper counted as 'detached' because they hang from parent pivots, and scale vs. the direction's 1 m reference). plan-check passes except for its part-id regex, which rejects the hyphenated slug ids this library requires; the same plan with the slug de-hyphenated passes. three-check accepts those ids, and all 8 survive the GLB reload.
About the Door bell 3D model
Door bell is a free animated low-poly 3D model from the Plant Shop and Greenhouse set. It measures 16 cm × 34 cm × 23 cm (W × H × D) at real-world scale and is built from 1,888 triangles across 15 meshes, with 8 named parts and a baked animation (4.0 s). Download the 163 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Door bell 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 163 KB: 1,888 triangles, 5,664 vertices and 15 materials, modelled in metres at 16 cm × 34 cm × 23 cm.
- Is Door bell animated?
- Yes — the GLB carries a baked animation (4.0 s), ready to play with any glTF animation mixer.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Door bell 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #38 of 1579.