Statues
A low-poly park monument: a larger-than-life grey stone figure in a long coat, one arm raised forward and a book at the hip, standing on a stepped sandstone plinth with a cornice and a blank front panel. Game-ready at 680 triangles, with a Season knob that adds snow in winter and grass tufts in summer.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 680
- Vertices
- 2,040
- Meshes · materials
- 10 · 10
- Size (W × H × D)
- 1.9 m × 3.8 m × 1.9 m
- File
- GLB · 57 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- City Park
Palette · named materials
- mid grey — stone figure, sculpted base, raised arm, book#7d828c
- path beige — plinth steps, die and cap#d6c5a9
- path beige dark — base step and front panel frame#bda375
- path beige light — plinth band, cornice and panel face#ede8de
- grass green — grass tufts at the plinth corners (season 0.3–0.9)#3a883a
- grass green light — tuft highlights (season 0.3–0.9)#5db15d
- warm white — snow (season below 0.3 only)#f2ede2
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/city-park-statues/3b017f4ee9/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Statues for the City Park kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the City Park kit (Low-poly style, flat-lowpoly direction): Green space in the middle of town. Use ONLY the kit palette, by name: grass green #3a883a, path beige #d6c5a9, pond blue #2e67b8, iron black #151619, grass green dark #235223, path beige dark #bda375, grass green light #5db15d, path beige light #ede8de, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `season` (0–1, default 0.5) for the kit's "Season" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 7
- Statue
- Plinth
- Front panel
- Figure
- Raised arm
- Book
- Grass tufts
Note: Real-world size: 3.78 m tall, with a 1.5 m square base step. The plinth top is at 1.77 m and the figure is 1.9 m tall on a 0.07 m sculpted base. Origin is at bottom centre and the front faces +Z. The GLB is the default state (season 0.5), which includes four small grass tufts at the base corners, making the overall footprint about 1.9 m. Below season 0.3 the tufts are gone and warm white snow covers the ledges, head and shoulders. The tufts are fullest at season 0.6 and are absent below 0.3 and above 0.9; outside that range the tufts part has no mesh. Materials are named exactly after the City Park palette colours. Some colours are split across several merged meshes, so the same material name appears more than once. Flat-shaded, non-indexed geometry with no lettering on the panel. glb-lint reports 0 errors and 5 heuristic warnings: duplicate material names, non-indexed geometry, nested plinth and tuft boxes, the figure and panel flagged as detached (they sit on the plinth, which is a sibling group), and a scale warning against a 1 m reference. plan-check rejects the hyphenated part ids this library requires (its regex allows no '-'); every other plan field passes.
About the Statues 3D model
Statues is a free low-poly 3D model from the City Park set. It measures 1.9 m × 3.8 m × 1.9 m (W × H × D) at real-world scale and is built from 680 triangles across 10 meshes, with 7 named parts. Download the 57 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Statues 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 57 KB: 680 triangles, 2,040 vertices and 10 materials, modelled in metres at 1.9 m × 3.8 m × 1.9 m.
- Can I animate Statues?
- It ships as a static mesh. Its 7 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Statues 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of City Park →Free under the 1DesignTool 3D library license. Model #7 of 794.







