Shower block
A low-poly campground shower block: a timber building with a row of orange cubicle doors under a green canopy roof. It has a solar water heater on the roof, a water tank on a timber stand and an open rinse shower on a duckboard.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,496
- Vertices
- 7,488
- Meshes · materials
- 38 · 38
- Size (W × H × D)
- 7.6 m × 4.0 m × 5.1 m
- File
- GLB · 273 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Campground
Palette · named materials
- canvas tan: wall cladding (body)#bf9769
- canvas tan dark: battens, shower post, bench seat (trim)#9a7142
- canvas tan light: roof fascia boards (trim)#d2bca2
- dark wood: corner posts, pilasters, skirting, canopy brackets, tank stand, duckboard, bench legs (base)#3d2a1c
- mid grey: concrete slab, pads, door louvres (earth)#7d828c
- forest green dark: roof sheet, winter shrubs (roof)#235223
- forest green: roof ribs, water tank, summer shrubs (foliage)#3a883a
- forest green light: spring shrubs, season < 0.33 (foliage)#5db15d
- flame orange: cubicle doors, shower tap, autumn shrubs (accent)#ed7e1d
- lake blue: clerestory panes, solar collector glass (glass)#2e67b8
- warm white: door and window frames, solar cylinder, towel, winter roof snow (trim)#f2ede2
- soot black: door hardware, pipes, shower head, tank hoops, solar frame, vent pipe (trim)#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/campground-shower-block/1ceb234342/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Shower block for the Campground kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Campground kit (Low-poly style, flat-lowpoly direction): Tents, vans and a lake. Use ONLY the kit palette, by name: forest green #3a883a, canvas tan #bf9769, flame orange #ed7e1d, lake blue #2e67b8, forest green dark #235223, canvas tan dark #9a7142, forest green light #5db15d, canvas tan light #d2bca2, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `season` (0–1, default 0.5) for the kit's "Season" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 14
- Shower block
- Concrete slab
- Timber walls
- Mono-pitch roof
- Cubicle doors
- Cubicle door 1
- Cubicle door 2
- Cubicle door 3
- Clerestory windows
- Solar water heater
- Water tank
- Outdoor rinse shower
- Bench
- Shrubs
Note: Size: the building is 4.4 m wide (three 1.4 m cubicles) by 3.0 m deep. Its walls are 2.55 m high at the front and 3.2 m at the back, under a mono-pitch roof with a 0.75 m front canopy. Counting the bench, shrubs, rinse shower and water tank, the model is about 7.6 m wide × 5.1 m deep and 3.97 m to the tank lid. The slab rests on y = 0, the origin is at the bottom centre of the bounding box, and the doors face +Z. The GLB has 2,496 triangles in 38 meshes. It is static and carries no animation clip. Every material is named exactly after a Campground palette colour. The exporter writes one material per mesh, so names repeat; recolour by name. The doors are surface-mounted panels with no interiors, and there are no signs or male/female pictograms. season (the kit's 'Season'; 0 = spring, 0.5 = summer, 0.75 = autumn, 1 = winter) recolours the shrubs and removes the towel at the rinse shower from 0.86 up. From 0.82 up it lays snow on the roof as an extra part 'campground-shower-block.snow' (Roof snow), which is absent at the default and so absent from the GLB. stalls changes the number of door_N parts (door_3 exists only at 3 or more, door_4 only at 4). Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer. three-check passed at the defaults and at season 1 / stalls 4 / depth 2.6. At season 0 / stalls 2 / depth 3.8 it rendered cleanly and failed only the planned-id check for the absent door_3. glb-lint: 0 errors. Its warnings are expected: duplicate materials and a material count over the direction default come from the per-mesh export, geometry is non-indexed to keep hard flat facets, sibling overlap is trim set into the walls, and the scale warning appears because the building is taller than the 1 m reference. plan-check rejects only the hyphenated library part ids (its regex allows no hyphen); the same plan with the slug de-hyphenated passes. three-check and the GLB reload keep all 14 ids.
About the Shower block 3D model
Shower block is a free low-poly 3D model from the Campground set. It measures 7.6 m × 4.0 m × 5.1 m (W × H × D) at real-world scale and is built from 2,496 triangles across 38 meshes, with 14 named parts. Download the 273 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Shower block 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 273 KB: 2,496 triangles, 7,488 vertices and 38 materials, modelled in metres at 7.6 m × 4.0 m × 5.1 m.
- Can I animate Shower block?
- It ships as a static mesh. Its 14 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Shower block 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Campground →Free under the 1DesignTool 3D library license. Model #5 of 1815.







