Jetty
A low-poly wooden lake jetty for the Campground kit: an 8 m sawn-plank deck on braced round pilings, running out from a stacked-timber shore crib with boulders and reeds. At the lake end it has a handrail, a green bench with a bucket and tackle box, a lantern post, a ladder and an orange-and-white lifebuoy.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,832
- Vertices
- 8,496
- Meshes · materials
- 30 · 30
- Size (W × H × D)
- 3.8 m × 2.7 m × 9.8 m
- File
- GLB · 297 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Campground
Palette · named materials
- canvas tan — deck planks, handrail cap (deck)#bf9769
- canvas tan light — weathered planks (deck)#d2bca2
- canvas tan dark — pilings above the waterline, rail posts, fascia, crib courses, lifebuoy post, ladder rungs; dry reeds in winter and autumn leaves (body)#9a7142
- dark wood — wet band, cap beams, stringers, bracing, crib courses, ladder stiles, lantern post, bench legs (base)#3d2a1c
- mid grey — boulders (earth)#7d828c
- soot black — crib core, dark boulders, cleats, lantern frame, bucket rim (trim)#1b1b22
- forest green — bench slats and summer reeds (foliage)#3a883a
- forest green light — spring reeds, only when season < 0.25 (foliage)#5db15d
- forest green dark — not used on this part (foliage)#235223
- flame orange — lifebuoy, lantern glass, tackle box; autumn reeds and leaves (accent)#ed7e1d
- lake blue — bucket (accent)#2e67b8
- warm white — lifebuoy bands; winter snow (trim)#f2ede2
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/campground-jetty/94e016d6fa/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Jetty for the Campground kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Campground kit (Low-poly style, flat-lowpoly direction): Tents, vans and a lake. Use ONLY the kit palette, by name: forest green #3a883a, canvas tan #bf9769, flame orange #ed7e1d, lake blue #2e67b8, forest green dark #235223, canvas tan dark #9a7142, forest green light #5db15d, canvas tan light #d2bca2, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `season` (0–1, default 0.5) for the kit's "Season" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 11
- Jetty
- Shore crib
- Boulders and reeds
- Pilings
- Cap beams, stringers and bracing
- Plank deck
- Handrail
- Cleats and ladder
- Lifebuoy post
- Lantern post
- Bench and gear
Note: Size at the defaults: 9.8 m long (z: an 8 m timber run plus a 1.6 m shore crib and the ladder) × 3.75 m wide (x: a 1.8 m deck, with the boulders and reeds at the shore end wider) × 2.72 m tall to the lantern post (deck top 1.0 m above y = 0). The shore (crib) end faces +Z and the lake end with the ladder faces −Z. The origin is at the bottom centre of the footprint, and the pilings, crib, boulders, reeds and ladder rest on y = 0, which stands for the lake bed or foreshore. No water is included: the dark band on the lower 0.4 m of each piling marks the waterline. The GLB has 2,832 triangles in 30 meshes, is static and carries no animation clip. Normals are baked flat (non-indexed). Every material is named exactly after a Campground palette colour, and 10 of the 12 appear at the default. Forest green light appears only as spring reeds, and forest green dark is not used. The exporter writes one material per mesh, so names repeat; recolour by name. season (the kit's 'Season'; 0 = spring, 0.5 = summer, 0.75 = autumn, 1 = winter, the same reading as campground-cabin) recolours the reeds (light green, green, orange, then dry tan). Around autumn it scatters fallen leaves on the deck, and above 0.85 it lays snow along the deck edges, handrail, bench and post caps. jettyLength adds plank bays, piling bents (one about every 2 m) and rail posts, deckHeight raises the deck and the crib courses, and deckWidth widens the deck (a fourth stringer above 2.0 m). Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer. Both combined extremes passed three-check's parts and budget checks and were looked at: season 0.75 / 12 m / 1.5 m / 2.4 m gave 3.9k tris, and season 1 / 6 m / 0.7 m / 1.4 m gave 2.8k tris. glb-lint: 0 errors and 6 heuristic warnings, all expected: more than 10 materials and duplicate names (one material per mesh), non-indexed flat shading, overlapping sibling boxes, 'detached' heuristics because each part-colour bin is one merged mesh that touches other parts' meshes, and the scale check for a subject taller than 1 m. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen. The same plan passes with the slug de-hyphenated. three-check and the GLB keep all 11 ids. One fix round, visual only: the crib's shore face was closed (an open black core showed in the hero), fewer pale and dark planks so the deck stops striping, the lifebuoy moved to the lake-side face of its post so the hero sees it, and the hero margin was widened so the crib corner isn't cropped.
About the Jetty 3D model
Jetty is a free low-poly 3D model from the Campground set. It measures 3.8 m × 2.7 m × 9.8 m (W × H × D) at real-world scale and is built from 2,832 triangles across 30 meshes, with 11 named parts. Download the 297 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Jetty 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 297 KB: 2,832 triangles, 8,496 vertices and 30 materials, modelled in metres at 3.8 m × 2.7 m × 9.8 m.
- Can I animate Jetty?
- It ships as a static mesh. Its 11 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Jetty 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Campground →Free under the 1DesignTool 3D library license. Model #8 of 1815.







