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Pushback tractor

A low-poly aircraft pushback tractor: a long, low signal-yellow slab body with a small glazed cab on one side, a louvred engine hatch, and rubber bumpers with tow hitches at both ends. It comes with a seamless 6 s loop: the wheels roll, all four wheels steer, the wiper sweeps and the roof beacon spins.

Pushback tractor 3D model
This model carries a baked animation clip.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,300
Vertices
3,900
Meshes · materials
38 · 38
Size (W × H × D)
2.7 m × 2.7 m × 6.4 m
File
GLB · 177 KB
Animation
scene-motion · 6.0s

Palette · named materials

  • signal yellow: body, cab lower shell, beacon lens#ffdb29
  • navy: livery band on body sides and cab#1c2a54
  • navy dark: chassis core and wheel wells, cab glazing#090d1b
  • white: cab roof, tail lamps#f4f1ec
  • warm white: headlights, beacon flash#f2ede2
  • cool grey: deck tread plate#7c7e83
  • cool grey dark: engine hatch, cab pillars, beacon base and cap, wiper spindle#57585c
  • cool grey light: hub caps, hitch pins#a6a6a6
  • mid grey: axle stubs, wheel hubs, hitch jaws, step, grab rail, exhaust stack#7d828c
  • soot black: tyres, bumpers, hatch louvres, wiper, exhaust tip#1b1b22

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/airport-terminal-pushback-tractor/5955d5111b/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Pushback tractor for the Airport Terminal kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Airport Terminal kit (Low-poly style, flat-lowpoly direction): Check-in to gate. Use ONLY the kit palette, by name: cool grey #7c7e83, navy #1c2a54, signal yellow #ffdb29, white #f4f1ec, cool grey dark #57585c, navy dark #090d1b, cool grey light #a6a6a6, navy light #344989, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `airlineLivery` (0–1, default 0.5) for the kit's "Airline livery" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family abstract-kinetic
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 21

  • Pushback tractor
  • Chassis
  • Body
  • Ballast deck
  • Livery band
  • Bumpers
  • Front tow hitch
  • Rear tow hitch
  • Lamps
  • Cab
  • Exhaust stack
  • Windscreen wiper
  • Beacon
  • Front-left kingpin
  • Front-right kingpin
  • Rear-left kingpin
  • Rear-right kingpin
  • Front-left wheel
  • Front-right wheel
  • Rear-left wheel
  • Rear-right wheel

Note: Size: the body is 5.6 m long, 2.5 m wide and 1.25 m tall at the deck. The tow hitches bring the overall length to 6.44 m, the cab step makes it 2.67 m across, and the top of the beacon is at 2.52 m (cab roof at 2.3 m). The tyres are 1.0 m across on a 3.5 m wheelbase. The origin is at the bottom centre, all four tyres rest on y = 0, the front (cab windscreen and wiper) faces +Z and the cab sits on the left (+X) side. The GLB has 1,300 triangles in 38 meshes. Every material is named exactly after a kit palette colour; 10 of the 12 are used (navy light and dark wood are not). The exporter writes one material per mesh, so the same colour name appears on several materials: recolour by name. The baked clip scene-motion (6 s, seamless) moves only parts on their own pivots. All four wheels roll 1 whole turn on their axles. Each wheel sits in a kingpin node that swivels about a vertical axis through the wheel centre, with the rear pair steering opposite to the front for a coordinated turn. The wiper sweeps twice about its spindle, normal to the windscreen. The beacon head makes 6 turns on its base. The body never moves. The glazing is an opaque navy-dark panel with no cab interior. The tyres have 16 facets, so while they roll the contact point rises and falls by about 5 mm. Params are baked into the GLB at their defaults and only change the model when the scene is rebuilt in the viewer. airlineLivery (the kit's 'Airline livery') sets the height of the navy band along the body sides (3 to 17 cm) and around the cab (3 to 23 cm). steerAngle sets the steering amplitude of the loop; its 0.2 rad maximum keeps the swivelled tyres inside the arches. cabHeight raises the cab roof and the beacon. Only the default params were rendered and checked; the extremes were not captured. glb-lint: 0 errors and 7 heuristic warnings. Two come from the per-mesh materials (material count and duplicates). One flags non-indexed geometry, which is deliberate flat shading. One flags overlaps where the chassis core, cab glazing and pillars are deliberately nested. One flags parts as 'detached' because each part's meshes sit in their own group, though all of them rest on the body. One flags the 2.5 m height against a generic 1 m reference. One reports the model dipping 0.19 m below the ground, but that comes from the lint's box around the rotated tyre bounds in the exported mid-roll pose. Measured against the actual vertices, the lowest point is -0.005 m (a tyre facet mid-roll). The verdict reads UNVERIFIED only because no host requirements contract was supplied. plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires. With the ids substituted it passes. three-check accepts the real ids, and all 21 survive the GLB reload.

About the Pushback tractor 3D model

Pushback tractor is a free animated low-poly 3D model from the Airport Terminal set. It measures 2.7 m × 2.7 m × 6.4 m (W × H × D) at real-world scale and is built from 1,300 triangles across 38 meshes, with 21 named parts and a baked animation (6.0 s). Download the 177 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Pushback tractor 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 177 KB: 1,300 triangles, 3,900 vertices and 38 materials, modelled in metres at 2.7 m × 2.7 m × 6.4 m.
Is Pushback tractor animated?
Yes — the GLB carries a baked animation (6.0 s), ready to play with any glTF animation mixer.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Pushback tractor 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #33 of 872.