Rotating ring
A low-poly shipyard assembly ring, 20 m across, standing on edge in a deep-blue roller cradle. The white-faced ring with its orange roller track turns one full revolution per loop on three black drive rollers, with inward tool pods and a band of progress lights. Part of the Orbital Shipyard kit.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,484
- Vertices
- 7,452
- Meshes · materials
- 27 · 27
- Size (W × H × D)
- 21 m × 23 m × 7.9 m
- File
- GLB · 300 KB
- Animation
- scene-motion · 8.0s
- Style
- Low-poly
- Collection
- Orbital Shipyard
Palette · named materials
- face#f4f1ec
- track#ed7e1d
- frame#1b447e
- deck#7d828c
- mount#d7cebc
- metal#b9bfc6
- rubber#1b1b22
- light#eea668
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/orbital-shipyard-rotating-ring/895824a959/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Rotating ring for the Orbital Shipyard kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Orbital Shipyard kit (Low-poly style, flat-lowpoly direction): Ships under construction in open space. Use ONLY the kit palette, by name: white #f4f1ec, orange #ed7e1d, deep space blue #1b447e, silver #b9bfc6, white dark #d7cebc, orange dark #af590e, white light #f9f8f6, orange light #eea668, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `shipCompletionStage` (0–1, default 0.5) for the kit's "Ship completion stage" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 4.27M tokens (95% cached) · ≈ $2.94 at API prices · 5-hour plan +7%
- Direction: Low-poly · family abstract-kinetic
- three-check PASS · glb-lint PASS — 0 blocking errors, 5 heuristic warnings (tool verdict UNVERIFIED: no requirements contract supplied)
Named parts · 16
- Rotating ring
- Base
- Deck
- Left cradle
- Right cradle
- Drive cradle
- Drive motor
- Left roller
- Right roller
- Drive roller
- Ring (pivot)
- Ring band
- Front flange
- Back flange
- Progress lights
- Tool pods
Note: Real-world size: ring 20.5 m outer diameter (flanges), 7.9 m deep including the deck, 23.25 m tall overall; ring centre axle at 12.6 m. Origin is the bottom centre of the deck at y = 0; front faces +Z, ring axle runs along Z. The baked 8 s clip 'scene-motion' is one full clockwise turn of the ring about its centre axle, while the three rollers counter-rotate exactly 12 turns about their own axles, so the loop is seamless. The deck, pillars, bearings and drive motor never move. The GLB's static pose is the t = 2 s frame (ring a quarter turn round). shipCompletionStage lights that fraction of the 24 progress tiles on each ring face; it, ringDiameter, ringDepth and toolPods are build-time params, and the GLB carries the defaults. Part ids use the hyphen-free root 'orbitalshipyardrotatingring' because the kit's part-id rule rejects hyphens. Materials are named by palette colour (8 distinct colours), but the exporter writes one material copy per mesh (27 entries) — recolour by name. Geometry is non-indexed with per-face normals so the faceted look survives in any engine. glb-lint: 0 errors; its warnings are heuristics (duplicate same-name materials, non-indexed flat geometry, deliberate embedded joins, 23 m height vs a 1 m reference).
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Free under the 1DesignTool 3D library license. Model #7 of 589.