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Lift platform

A low-poly, safety-yellow scissor lift for a mech repair hangar: a wheeled chassis, a three-stage scissor stack and a railed work deck with tools. It comes with an 8-second loop that raises and lowers the deck.

Lift platform 3D model
This model carries a baked animation clip.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,284
Vertices
6,852
Meshes · materials
47 · 47
Size (W × H × D)
1.8 m × 5.8 m × 3.3 m
File
GLB · 248 KB
Animation
scene-motion · 8.0s
Collection
Mech Hangar

Palette · named materials

  • body#ffdd33
  • arm#e6bf00
  • beacon#ffea80
  • deck#757e8a
  • frame#525860
  • metal#a3a5a8
  • track#7d828c
  • trim#1b1b22
  • livery#1c2a54
  • accent#c32222
  • lamp#f2ede2
  • crate#3d2a1c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/mech-hangar-lift-platform/a13e67f468/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Lift platform for the Mech Hangar kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Mech Hangar kit (Low-poly style, flat-lowpoly direction): A bay where giant robots are repaired. Use ONLY the kit palette, by name: steel grey #757e8a, safety yellow #ffdd33, navy #1c2a54, red #c32222, steel grey dark #525860, safety yellow dark #e6bf00, steel grey light #a3a5a8, safety yellow light #ffea80, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `mechColourAndLoadout` (0–1, default 0.5) for the kit's "Mech colour and loadout" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 9.64M tokens (97% cached) · ≈ $5.39 at API prices · 5-hour plan +22%
  • Direction: Low-poly · family vehicles
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 21

  • Lift platform
  • Base
  • Chassis
  • Side pods
  • Hazard bumpers
  • Wheels
  • Roller tracks
  • Scissor stack
  • Stage 1 outer arms
  • Stage 1 inner arms
  • Stage 2 outer arms
  • Stage 2 inner arms
  • Stage 3 outer arms
  • Stage 3 inner arms
  • Lift cylinder
  • Cylinder rod
  • Deck
  • Deck platform
  • Guardrails
  • Control box
  • Tool loadout

Note: Real-world scale in metres: 1.72 m wide, 3.16 m long including bumpers. It stands 5.25 m to the beacon at t = 0 (deck surface 3.93 m). Over the loop the top runs from 3.24 m (deck 1.92 m) up to 5.77 m (deck 4.45 m). The loop is a working cycle between low and full working height; it never goes down to fully stowed. The GLB's static node pose is the frame it was exported at (t ≈ 2 s, deck near the top); play the 'scene-motion' clip (8 s, seamless) to animate it. Only the scissor arms, deck, cylinder and rod are animated. Each arm group's origin sits on its lower pin, the deck pivots on its rear pin, the cylinder barrel on its trunnion and the rod slides along the barrel. The chassis, wheels and tracks never move, and the rollers translate with their arms without spinning. 2284 triangles, flat shading with per-face normals, metalness 0, no textures. Every material is named after its exact kit palette colour. The exporter writes one material copy per mesh (47 copies, all with one of the 12 palette names), so recolour by name, not by index. Part groups carry the mech-hangar-lift-platform.* ids in glTF extras.partId. Each leaf part's first mesh also carries a hyphen-free alias (mechhangarliftplatform.*), because the kit's plan checker does not allow hyphens in part ids. Params only apply in the 1DesignTool viewer; the GLB is the default build. mechColourAndLoadout picks the livery of the side pods and control box (steel grey below 0.33, navy, red above 0.67) and how much is on the deck (none below 0.2, then a crate, then a toolbox, then gas bottles above 0.75). liftTravel sets how high the loop raises the deck. stages sets the number of scissor stages (2 to 4) and so the maximum height. glbLint verdict is 'unverified' only because no requirements contract was supplied: 0 errors, 6 heuristic warnings (material copies, intended nested meshes, deck parts that touch the ground only through the arms, and real-world height compared with the 1 m reference).

Free under the 1DesignTool 3D library license. Model #27 of 589.