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Lion dance

A low-poly southern-style lion dance costume carried by two performers, with a big red head, forehead mirror, horn, gold-lidded eyes and a bearded jaw, plus a fringed red body cloth and a fur tail. It loops a lively head sway with jaw snaps, a blink, ear flicks and a tail wag while the dancers' feet stay planted.

Lion dance 3D model
This model carries a baked animation clip.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
3,126
Vertices
9,378
Meshes · materials
49 · 49
Size (W × H × D)
1.3 m × 1.9 m × 3.0 m
File
GLB · 303 KB
Animation
scene-motion · 4.0s

Palette · named materials

  • body#c32222
  • cloth#821717
  • accent#db5757
  • trim#d0a225
  • band#8f7019
  • nose#debd63
  • fur#f2ede2
  • pupil#151619
  • shoe#1b1b22
  • mirror#7d828c
  • tongue#e085a3

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/lunar-new-year-street-lion-dance/776e9c8443/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Lion dance for the Lunar New Year Street kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Lunar New Year Street kit (Low-poly style, flat-lowpoly direction): A street dressed for the festival. Use ONLY the kit palette, by name: red #c32222, gold #d0a225, peach blossom pink #e085a3, black #151619, red dark #821717, gold dark #8f7019, red light #db5757, gold light #debd63, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `zodiacAnimal` (0–1, default 0.5) for the kit's "Zodiac animal" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 6.03M tokens (96% cached) · ≈ $4.01 at API prices · 5-hour plan +9%
  • Direction: Low-poly · family abstract-kinetic
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 22

  • Lion dance
  • Body cloth
  • Gold fringe
  • Spine fur and scales
  • Front left leg
  • Front right leg
  • Rear left leg
  • Rear right leg
  • Tail
  • Head swivel
  • Head
  • Forehead mirror
  • Horn
  • Brow and mane fur
  • Nose and lip
  • Left eye
  • Right eye
  • Left eyelid
  • Right eyelid
  • Left ear
  • Right ear
  • Jaw

Note: Real-world scale: about 1.93 m tall at the horn, 2.98 m from jaw to tail tip and 1.28 m across the ears; the body cloth is 1.8 m long at the default bodyLength. Units are metres, +Y up, front faces +Z, origin at the bottom centre, and the four claw shoes rest exactly on y = 0. 3,126 triangles. The GLB carries one seamless 4 s baked clip, 'scene-motion', made of rigid node rotations. The head turns and nods on a swivel at the front dancer's shoulders, the jaw opens on a hinge at the back of the mouth, each eyelid rotates around its eyeball's centre, the ears swivel at their base and the tail wags from the rump. The legs, body cloth and fringe never move. Every material name is a kit palette colour (red, gold, warm white and so on) so the kit can recolour them by name. The exporter writes one material copy per mesh, and all copies of a colour share the same name. Geometry is deliberately non-indexed with flat normals so the facets survive in any engine. zodiacAnimal is the kit's 'Zodiac animal' knob: on this part it lengthens the horn and ears and stands the ears up taller (short horn and low ears at 0, long horn and tall ears at 1). It is a stylistic morph and does not depict a specific zodiac animal. jawOpen sets how far the jaw drops in the loop (0 keeps the mouth shut). Part ids use the slug with its hyphens removed (lunarnewyearstreetliondance.*) because the kit's part-id grammar does not allow hyphens; the parade float in the same kit follows the same rule. glb-lint reports 0 errors and 5 advisory warnings: material count, duplicate materials, non-indexed geometry, overlapping sibling boxes on the nested leg parts, and a detached-parts heuristic. Its contract-only checks stay unverified because no requirements file was supplied.

About the Lion dance 3D model

Lion dance is a free animated low-poly 3D model from the Lunar New Year Street set. It measures 1.3 m × 1.9 m × 3.0 m (W × H × D) at real-world scale and is built from 3,126 triangles across 49 meshes, with 22 named parts and a baked animation (4.0 s). Download the 303 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Lion dance 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 303 KB: 3,126 triangles, 9,378 vertices and 49 materials, modelled in metres at 1.3 m × 1.9 m × 3.0 m.
Is Lion dance animated?
Yes — the GLB carries a baked animation (4.0 s), ready to play with any glTF animation mixer.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Lion dance 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #24 of 794.