Leaf umbrellas
A cluster of scalloped leaves held aloft on curved petioles like tiny umbrellas, with speckled red-cap mushrooms and a grass tuft at the foot. Flat-shaded low-poly, sized as fairy-scale shelter for the Fairy Mushroom Glade kit.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,480
- Vertices
- 4,592
- Meshes · materials
- 18 · 18
- Size (W × H × D)
- 25 cm × 28 cm × 26 cm
- File
- GLB · 173 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Fairy Mushroom Glade
Palette · named materials
- foliage#3a883a
- trim#e0c994
- base#f1e7d0
- accent#c32222
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/fairy-mushroom-glade-leaf-umbrellas/e2ce0c71cb/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Leaf umbrellas for the Fairy Mushroom Glade kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Fairy Mushroom Glade kit (Low-poly style, flat-lowpoly direction): A tiny village built into giant mushrooms. Use ONLY the kit palette, by name: red cap #c32222, cream #f1e7d0, leaf green #3a883a, petal pink #e085a3, red cap dark #821717, cream dark #e0c994, red cap light #db5757, cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `mushroomColour` (0–1, default 0.5) for the kit's "Mushroom colour" setting wherever it makes sense on this part, and keep that id.
- Agent: Devin · SWE-2 Max in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 23
- Leaf umbrellas
- Tall umbrella
- Tall stem
- Tall leaf canopy
- Tall vein ribs
- Mid umbrella
- Mid stem
- Mid leaf canopy
- Mid vein ribs
- Small umbrella
- Small stem
- Small leaf canopy
- Small vein ribs
- Sprout umbrella
- Sprout stem
- Sprout leaf canopy
- Sprout vein ribs
- Tall mushroom stipe
- Tall mushroom cap
- Tall cap speckles
- Small mushroom stipe
- Small mushroom cap
- Grass tuft
Note: 0.28 m tall cluster, roughly 0.3 m across — fairy scale, with leaf canopies ~7-9 cm wide sheltering mushrooms under 5 cm tall. Origin at bottom centre, resting exactly on y = 0. Materials are flat-shaded MeshStandardMaterials named by Fairy Mushroom Glade palette colour ('leaf green', 'cream dark', 'cream', 'red cap'; metalness 0, roughness 0.88-0.95), no textures. mushroomColour tints the 'red cap' material across red cap dark -> red cap -> red cap light. Static asset — no baked clip. The ground disc in the viewer is staging and is not part of the exported GLB. glb-lint ran without a requirements contract, so its verdict is UNVERIFIED with 0 blocking errors; the remaining warnings are heuristic (18 per-mesh material records come from the runtime's export cloning — all carry palette names — ribs intentionally nest under canopies, cap speckles are embedded children of the cap mesh, and one third of primitives are deliberately non-indexed for crisp facets).
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Free under the 1DesignTool 3D library license. Model #15 of 320.