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Leaf boat

A curled-leaf fairy boat with twig gunwales, a whole-leaf sail, a red-cap mushroom parasol over the stern seat and a leaf-bladed steering oar. Six-second baked loop: sail swings, pennant wags, parasol rocks and the oar sweeps while the hull stays still.

Leaf boat 3D model
This model carries a baked animation clip.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,814
Vertices
1,688
Meshes · materials
24 · 24
Size (W × H × D)
10 cm × 17 cm × 29 cm
File
GLB · 113 KB
Animation
scene-motion · 6.0s

Palette · named materials

  • leaf green#3a883a
  • dark wood#3d2a1c
  • red cap#c32222
  • cream#f1e7d0
  • cream dark#e0c994
  • cream light#fbf9f4
  • petal pink#e085a3
  • soot black#1b1b22

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/fairy-mushroom-glade-leaf-boat/bafdfc2365/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Leaf boat for the Fairy Mushroom Glade kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Fairy Mushroom Glade kit (Low-poly style, flat-lowpoly direction): A tiny village built into giant mushrooms. Use ONLY the kit palette, by name: red cap #c32222, cream #f1e7d0, leaf green #3a883a, petal pink #e085a3, red cap dark #821717, cream dark #e0c994, red cap light #db5757, cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `mushroomColour` (0–1, default 0.5) for the kit's "Mushroom colour" setting wherever it makes sense on this part, and keep that id.
  • Agent: Devin · SWE-2 Max in 1DesignTool
  • Direction: Low-poly · family vehicles
  • three-check PASS · glb-lint PASS
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Named parts · 11

  • Leaf boat
  • Hull
  • Midrib
  • Gunwale rails
  • Seat
  • Prow stem
  • Mast
  • Sail
  • Pennant
  • Mushroom parasol
  • Steering oar

Note: Fairy-scale leaf boat: 0.24 m long, 0.169 m tall at the pennant tip; the keel rests exactly on y=0 and the oar blade skims just above it. The 6 s loop is baked into the GLB clip — sail and pennant pivot at the mast, parasol rocks at its stem base, steering oar sweeps at its rail lash point; hull and base stay still. mushroomColour blends the parasol cap through the red-cap ramp; leafCurl flattens the upturned tip curl of keel and gunwale together. Material names carry the kit palette names; the export pipeline emits one material instance per mesh (identical PBR parameters).

Free under the 1DesignTool 3D library license. Model #6 of 320.