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Dewdrop lamps

A cluster of fairy-garden lamps: four leaf-green shepherd's-crook stems arch off a faceted wood mound, each drooping tip carrying a cord, a red mushroom-cap shade with cream spots, and a glowing teardrop dewdrop bulb.

Dewdrop lamps 3D model

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
3,192
Vertices
22,776
Meshes · materials
52 · 32
Size (W × H × D)
37 cm × 53 cm × 36 cm
File
GLB · 318 KB
Animation
Static

Palette · named materials

  • base#3d2a1c
  • foliage#3a883a
  • cap#c32222
  • gill#e0c994
  • bulb#f2ede2
  • hanger#1b1b22
  • spot#fbf9f4
  • petal#e085a3

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/fairy-mushroom-glade-dewdrop-lamps/f68230cee6/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Dewdrop lamps for the Fairy Mushroom Glade kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Fairy Mushroom Glade kit (Low-poly style, flat-lowpoly direction): A tiny village built into giant mushrooms. Use ONLY the kit palette, by name: red cap #c32222, cream #f1e7d0, leaf green #3a883a, petal pink #e085a3, red cap dark #821717, cream dark #e0c994, red cap light #db5757, cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `mushroomColour` (0–1, default 0.5) for the kit's "Mushroom colour" setting wherever it makes sense on this part, and keep that id.
  • Agent: Devin · SWE-2 Max in 1DesignTool
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 28

  • Dewdrop lamps
  • Base mound
  • Leaves
  • Blossoms
  • Stem 1
  • Stem 2
  • Stem 3
  • Stem 4
  • Lamp 1
  • Cord
  • Cap shade
  • Cap gills
  • Dewdrop bulb
  • Lamp 2
  • Cord
  • Cap shade
  • Cap gills
  • Dewdrop bulb
  • Lamp 3
  • Cord
  • Cap shade
  • Cap gills
  • Dewdrop bulb
  • Lamp 4
  • Cord
  • Cap shade
  • Cap gills
  • Dewdrop bulb

Note: Static prop ~0.53 m tall, ~0.36 m across, believable beside the kit's mushroom houses; rests on y=0 with origin at bottom centre. Part ids use the prefix 'dewdroplamps' (the part-id grammar has no hyphens, so the slug's hyphenated form can't be used). Cap spots and flower hearts are baked as second primitives on their cap/head meshes. The GLB lists 32 material records because the runtime exporter clones a material per mesh; only the 8 palette roles differ. Facets are baked into non-indexed geometry normals so the flat-lowpoly look survives outside three.js. mushroomColour shifts the cap shade along the red-cap ramp (dark/base/light) and snaps the material name to the nearest palette entry.

Free under the 1DesignTool 3D library license. Model #2 of 304.