Checker floor tiles
A 4 × 4 m low-poly checker floor tile for the Dream Maze kit: an 8 × 8 grid of chamfered black and white squares on a lilac slab, with a gold gravity arrow at the centre. Lay copies edge to edge and the checker continues seamlessly in every direction.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 676
- Vertices
- 2,016
- Meshes · materials
- 4 · 4
- Size (W × H × D)
- 4.0 m × 16 cm × 4.0 m
- File
- GLB · 53 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Dream Maze
Palette · named materials
- base#f4f1ec
- earth#1b1b22
- trim#916bb8
- accent#d0a225
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/dream-maze-checker-floor-tiles/469ebb8861/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Checker floor tiles for the Dream Maze kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Dream Maze kit (Low-poly style, flat-lowpoly direction): Stairs that go nowhere and doors in the sky. Use ONLY the kit palette, by name: lilac #b89fd1, cream #f1e7d0, checker black and white #f4f1ec, gold #d0a225, lilac dark #916bb8, cream dark #e0c994, lilac light #ded4e8, cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `gravityDirection` (0–1, default 0.5) for the kit's "Gravity direction" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 3.00M tokens (95% cached) · ≈ $2.15 at API prices · 5-hour plan +2%, weekly plan +1%
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 5
- Checker floor tile
- Slab
- White squares
- Black squares
- Gravity arrow
Note: Real-world scale: exactly 4.00 m × 4.00 m footprint, 0.15 m thick (0.162 m to the top of the gold arrow). Origin at the tile centre, bottom on y = 0, straight vertical edges. Squares are 0.5 m cells with a 2 cm lilac grout gap, and the edge squares are inset by half a grout width, so copies placed on a 4 m grid keep an even grout rhythm and the checker phase in every direction. 676 triangles, 4 meshes, static (no animation clip). Materials are named by their Dream Maze palette colour (checker black and white, soot black, lilac dark, gold), so the kit recolours by name. gravityDirection rotates the gold arrow a full turn about the tile centre: 0.5 points to the front (+Z), 0 and 1 point to the back. checkerCount (always even), groutWidth and thickness rebuild the geometry before export; the GLB holds the defaults. The arrow stands 12 mm proud of the squares, so a perfectly flat walkable surface needs a small step-height tolerance. Facets are baked as flat normals on non-indexed geometry, so the low-poly look holds in any engine. The preview uses exposure 0.85 so the gold reads; the GLB carries the exact palette colours. glb-lint: 0 errors and 3 heuristic warnings (non-indexed flat-shaded geometry, interleaved light and dark square bounds, and a height far below the 1 m reference), all expected for a floor tile. Its verdict reads UNVERIFIED only because no requirements contract was supplied. The kit's plan-check rejects hyphenated part ids, so the plan fails only on the library's required dream-maze-checker-floor-tiles.* ids.
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Free under the 1DesignTool 3D library license. Model #21 of 379.