Chess pieces
Six giant garden-chess pieces (king, queen, bishop, knight, rook and pawn) standing in a loose cluster. The king, knight and pawn are cream and the queen, rook and bishop are lilac, with gold crowns and finials. Low-poly, flat-shaded, and built to the Dream Maze kit palette.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,172
- Vertices
- 12,516
- Meshes · materials
- 37 · 37
- Size (W × H × D)
- 1.3 m × 80 cm × 84 cm
- File
- GLB · 438 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Dream Maze
Palette · named materials
- cream#f1e7d0
- creamTrim#e0c994
- lilac#b89fd1
- lilacTrim#916bb8
- accent#d0a225
- felt#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/dream-maze-chess-pieces/2668d6aa23/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Chess pieces for the Dream Maze kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Dream Maze kit (Low-poly style, flat-lowpoly direction): Stairs that go nowhere and doors in the sky. Use ONLY the kit palette, by name: lilac #b89fd1, cream #f1e7d0, checker black and white #f4f1ec, gold #d0a225, lilac dark #916bb8, cream dark #e0c994, lilac light #ded4e8, cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `gravityDirection` (0–1, default 0.5) for the kit's "Gravity direction" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 2.48M tokens (94% cached) · ≈ $2.20 at API prices · 5-hour plan +2%, weekly plan +0%
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 25
- Chess pieces
- King
- King base
- King body
- King crown and cross
- Queen
- Queen base
- Queen body
- Queen crown
- Knight
- Knight base
- Knight collar
- Knight horse head
- Rook
- Rook base
- Rook tower
- Rook battlements
- Bishop
- Bishop base
- Bishop body
- Bishop mitre
- Pawn
- Pawn base
- Pawn body
- Pawn head
Note: Garden-chess scale. The king is 0.80 m tall, the queen 0.72 m, the bishop 0.65 m, the knight 0.62 m, the rook 0.50 m and the pawn 0.38 m. The whole cluster is about 1.33 m wide × 0.80 m tall × 0.84 m deep (metres, +Y up, front faces +Z, origin at the bottom centre on y = 0). Each piece stands on a soot-black felt pad that rests on the ground. Static model, no animation clip, 4172 triangles. Every material is named for its Dream Maze palette colour. Six are used: cream, cream dark, lilac, lilac dark, gold and soot black. The exporter writes one material slot per mesh (37 slots), but they share those six names. Flat normals are baked into non-indexed geometry, so the facets survive in any engine. gravityDirection leans every piece the same way onto the rim of its base: 0 tips them 15° toward −X, 0.5 stands them plumb (the default) and 1 tips them 15° toward +X. kingHeight scales the whole set uniformly. spread sets the gaps between pieces. pieceCount (1–6) drops the pawn, then the bishop, rook, knight and queen, and the king always stays. The GLB is a snapshot of the default values. Each part node carries its id in its name and in extras.partId. Each part also sits inside an identity-transform group with a hyphen-free alias (for example dreammazechesspieces.knight.head), which the kit's checker needs. glb-lint reports 0 errors. Its warnings are the 37 material slots, the non-indexed flat-shaded geometry, overlaps that are intended (mane, eyes and bishop slit set into their heads), and the pawn head flagged as 'detached' because the collar it sits in lives in another alias wrapper.
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Free under the 1DesignTool 3D library license. Model #15 of 379.