Hub room
An octagonal junction room from an abandoned space station, built as an open-top cutaway. It has hazard-framed blast doors in all four cardinal walls, red emergency beacons, a green-screened control core on a stepped dais, and a fallen ceiling girder.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,492
- Vertices
- 13,476
- Meshes · materials
- 49 · 49
- Size (W × H × D)
- 11 m × 4.0 m × 11 m
- File
- GLB · 474 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Derelict Space Station
Palette · named materials
- gunmetal#454d54
- gunmetal dark#22262a
- gunmetal light#6d7378
- mid grey#7d828c
- soot black#1b1b22
- emergency red#c32222
- emergency red dark#821717
- emergency red light#db5757
- pale green#79af79
- warm white#f2ede2
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/derelict-space-station-hub-room/4b1affaaf3/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Hub room for the Derelict Space Station kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Derelict Space Station kit (Low-poly style, flat-lowpoly direction): An abandoned station with failing power. Use ONLY the kit palette, by name: gunmetal #454d54, emergency red #c32222, pale green #79af79, black #151619, gunmetal dark #22262a, emergency red dark #821717, gunmetal light #6d7378, emergency red light #db5757, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `powerState` (0–1, default 0.5) for the kit's "Power state" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 3.85M tokens (95% cached) · ≈ $2.92 at API prices · 5-hour plan +7%
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS (0 errors, 6 non-blocking heuristic warnings)
Named parts · 17
- Hub room
- Floor slab
- Deck plates
- Walls
- Corner columns
- Cornice ring
- Overhead girders
- Door frames
- Blast doors
- Emergency beacons
- Light strips
- Wall pipes
- Wall console
- Central dais
- Control core
- Fallen girder
- Crates
Note: Static environment piece. At default params it measures 11.48 m x 11.48 m across the corner columns (10 m between opposite inner wall faces) and 3.99 m tall, with a 3.4 m wall height. The origin is at the bottom centre on y = 0, and the front doorway faces +Z. It is an open-top cutaway with no ceiling slab: three overhead girders meet a hub ring, and the fourth girder lies fallen on the floor. Doorways are 1.8 m x 2.5 m. powerState (0-1) is baked into the export: it sets how many of the four wall light strips still work (dead ones are mid grey), sets the glow of the strips and green screens, and makes the red emergency beacons burn brighter as power fails. All of this goes through emissive on the 'warm white', 'pale green' and 'emergency red light' materials, so a re-export is needed to change it. doorOpen slides the blast-door leaves into the jambs, and each door opens a fixed, seeded share of that amount, so some look jammed. Part ids use the slug sanitized to derelictspacestationhubroom because the kit's part-id grammar does not allow hyphens. The exporter writes one material per part and colour, so the GLB lists 49 materials, but every one carries one of the 10 exact palette names above. The lint's material-count, duplicate-material, unindexed, overlap, detached-part and scale warnings are expected results of that, of the per-part grouping and of the real-world scale. Unused kit colours: black, dark wood. The GLB has no animation clips.
More like this
All of Derelict Space Station →
Broken consoles
Derelict Space Station1,912 tris

Cryo pods
Derelict Space Station1,624 tris

Docking ring
Derelict Space Station2,032 tris

Breached hull section
Derelict Space Station2,832 tris

Bridge
Derelict Space Station2,844 tris

Cargo bay
Derelict Space Station4,366 tris

Corridor modules
Derelict Space Station1,748 tris

Sliding shutter
Cyberpunk Alley1,460 tris
Free under the 1DesignTool 3D library license. Model #8 of 526.