Shuffleboard
A low-poly cruise-ship deck shuffleboard court with pool-blue scoring triangles, coral ten-off bands and white lines at both ends. A teak cue rack at the head end holds forked cues and a shelf of discs, and coral and black discs sit in play on the far triangle.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,116
- Vertices
- 1,954
- Meshes · materials
- 14 · 14
- Size (W × H × D)
- 9.7 m × 1.9 m × 2.0 m
- File
- GLB · 67 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Cruise Ship Deck
Palette · named materials
- teak light: court slab, cue shafts (base)#b37c4d
- teak dark: court lip, rack plinth, post caps, cue rail, shelf lip (trim)#4a311c
- teak: rack posts, rails and shelf (body)#815731
- pool blue: scoring-triangle fills (accent)#2e67b8
- sunset coral: ten-off bands, cue end caps, coral discs (accent)#e2715a
- white: court lines (accent)#f4f1ec
- soot black: cue fork heads, black discs (accent)#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cruise-ship-deck-shuffleboard/4441a970ce/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Shuffleboard for the Cruise Ship Deck kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Cruise Ship Deck kit (Low-poly style, flat-lowpoly direction): A floating holiday. Use ONLY the kit palette, by name: white #f4f1ec, teak #815731, pool blue #2e67b8, sunset coral #e2715a, white dark #d7cebc, teak dark #4a311c, white light #f9f8f6, teak light #b37c4d, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `shipLength` (0–1, default 0.5) for the kit's "Ship length" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 8
- Shuffleboard
- Court slab
- Court lip
- Court markings
- Cue rack
- Cues
- Discs in play
- Racked discs
Note: Size: the court is 9.0 m long at the default Ship length (7–11 m across the param) and 1.83 m wide, or 2.03 m over the dark lip, with the slab top at 0.04 m. The whole footprint, rack included, is 9.65 m long, and the cues reach 1.86 m. The origin is the bottom centre of the whole footprint on y = 0. The long axis runs along X, with the head end and cue rack at −X, so the +Z front view shows the side of the court. shipLength is the kit's 'Ship length' knob; on this part it only sets the court length. The set has 8 discs (4 coral, 4 black): discsInPlay moves them from the rack shelf onto the far triangle. The court markings are thin raised strips (fills 2 mm, lines 4 mm proud of the slab) rather than textures, and there are no score numbers. The GLB has 1,116 triangles in 14 meshes. It is static and carries no animation clip. Every material is named exactly after a kit palette colour. The exporter writes one material per mesh, so some names repeat; recolour by name. Params are baked into the GLB at their defaults and change the geometry only when the scene is rebuilt in the viewer. Only the defaults were checked. glb-lint: 0 errors. Its warnings are expected: the markings overlap each other and the slab by design, the stacked racked discs rest on the shelf, and duplicate materials come from the per-mesh export. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes.
About the Shuffleboard 3D model
Shuffleboard is a free low-poly 3D model from the Cruise Ship Deck set. It measures 9.7 m × 1.9 m × 2.0 m (W × H × D) at real-world scale and is built from 1,116 triangles across 14 meshes, with 8 named parts. Download the 67 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Shuffleboard 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 67 KB: 1,116 triangles, 1,954 vertices and 14 materials, modelled in metres at 9.7 m × 1.9 m × 2.0 m.
- Can I animate Shuffleboard?
- It ships as a static mesh. Its 8 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Shuffleboard 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #32 of 1865.