Bar
A low-poly cruise ship pool bar: a slatted teak counter with a white top, four pool-blue stools and a back bar of bottles under a coral-and-white striped canopy. Static and game-ready, part of the Cruise Ship Deck kit.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,200
- Vertices
- 12,468
- Meshes · materials
- 31 · 31
- Size (W × H × D)
- 4.6 m × 3.0 m × 3.0 m
- File
- GLB · 324 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Cruise Ship Deck
Palette · named materials
- body (white — awning stripes, back wall)#f4f1ec
- trim (white light — bar top, posts)#f9f8f6
- body (white dark — back cabinet)#d7cebc
- body (teak — counter, floor, wall cladding)#815731
- trim (teak dark — platform, seams, shelf)#4a311c
- trim (teak light — slats, doors, battens)#b37c4d
- accent (pool blue — stool seats, glasses, ridge cap)#2e67b8
- accent (sunset coral — awning stripes, drip rail)#e2715a
- trim (soot black — kick plinth, tap handles)#1b1b22
- metal (mid grey — stool frames, foot rail, tap tower)#7d828c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cruise-ship-deck-bar/b08dc241b4/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Bar for the Cruise Ship Deck kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Cruise Ship Deck kit (Low-poly style, flat-lowpoly direction): A floating holiday. Use ONLY the kit palette, by name: white #f4f1ec, teak #815731, pool blue #2e67b8, sunset coral #e2715a, white dark #d7cebc, teak dark #4a311c, white light #f9f8f6, teak light #b37c4d, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `shipLength` (0–1, default 0.5) for the kit's "Ship length" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 10
- Bar
- Deck platform
- Bar counter
- Bar top
- Foot rail
- Taps and glasses
- Back bar
- Bottles
- Striped canopy
- Bar stools
Note: Size at defaults: 4.56 m wide (X) × 2.95 m deep (Z) × 3.01 m tall to the canopy ridge. The counter is 3.3 m long with its top at 1.13 m, stool seats are at 0.86 m, and everything stands on a 0.12 m teak platform 4.2 × 2.9 m. The guest side with the stools faces +Z and the back bar is at −Z. The origin is at the bottom centre and the model rests on y = 0. The GLB has 4,200 triangles in 31 meshes (5,200 at shipLength 1 with 6 stools, 3,268 at the minimums) and no animation clip; it is a static asset. It uses 10 of the 12 kit colours, and each material is named after its palette colour. shipLength sets the counter length from 2.4 to 4.2 m; the platform, back bar, canopy stripes and bottle rows scale with it. Bottle colours are seeded and fixed. glb-lint reported 0 errors; its warnings are heuristics: repeated material entries per mesh, non-indexed flat-shaded geometry, intended nesting, and a height of 3 m against its generic 1 m expectation. plan-check.mjs's part-id regex rejects the hyphenated slug ids, so the plan was verified as a de-hyphenated copy (PASS). three-check accepts the real ids.
About the Bar 3D model
Bar is a free low-poly 3D model from the Cruise Ship Deck set. It measures 4.6 m × 3.0 m × 3.0 m (W × H × D) at real-world scale and is built from 4,200 triangles across 31 meshes, with 10 named parts. Download the 324 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Bar 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 324 KB: 4,200 triangles, 12,468 vertices and 31 materials, modelled in metres at 4.6 m × 3.0 m × 3.0 m.
- Can I animate Bar?
- It ships as a static mesh. Its 10 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Bar 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #35 of 1865.