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Bells

Two faceted gold bells hung mouth-down from a dark timber gallows that stands on pale stone sills, each with a sky-blue waist band, an iron clapper and a pull rope ending in a peach sally. A static low-poly prop for the Cloud Kingdom castle kit.

Bells 3D model

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,080
Vertices
1,594
Meshes · materials
19 · 19
Size (W × H × D)
2.0 m × 1.6 m × 75 cm
File
GLB · 87 KB
Animation
Static
Collection
Cloud Kingdom

Palette · named materials

  • bell#d0a225
  • timber#3d2a1c
  • stone#d7cebc
  • band#2e67b8
  • rope#e08d52
  • sally#ecb893
  • iron#1b1b22
  • fitting#7d828c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/cloud-kingdom-bells/b351e13987/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Bells for the Cloud Kingdom kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Cloud Kingdom kit (Low-poly style, flat-lowpoly direction): Castles on clouds at sunrise. Use ONLY the kit palette, by name: cloud white #f4f1ec, peach #ecb893, sky blue #2e67b8, gold #d0a225, cloud white dark #d7cebc, peach dark #e08d52, cloud white light #f9f8f6, peach light #f6e3d5, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `timeOfDay` (0–1, default 0.5) for the kit's "Time of day" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Fable 5.1 in 1DesignTool
  • Generation: 2.49M tokens (93% cached) · ≈ $5.68 at API prices · 5-hour plan +9%, weekly plan +1%
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
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Named parts · 19

  • Bells
  • Stone sills
  • Timber gallows
  • Splayed legs
  • Collar ties
  • Head beam
  • Cap board
  • Great bell
  • Great bell body
  • Great bell band
  • Great bell crown
  • Great bell clapper
  • Great bell rope
  • Treble bell
  • Treble bell body
  • Treble bell band
  • Treble bell crown
  • Treble bell clapper
  • Treble bell rope

Note: Size at default params: 2.02 m wide, 1.60 m tall, 0.75 m deep (the great bell mouth sets the depth); the great bell is 0.80 m tall with a 0.75 m mouth, the treble 0.56 m. Origin at the bottom centre of the sills, resting on y = 0, front faces +Z, bells in a row along X with the great bell at +X. Materials are named exactly by Cloud Kingdom palette colour (gold, dark wood, cloud white dark, sky blue, peach dark, peach, soot black, mid grey) so the kit can recolour by name; the exporter writes one material slot per mesh, so the GLB lists 19 slots over those 8 names. timeOfDay only aims and tints the viewer's sun (0 dawn, 0.5 high morning, 1 dusk) and changes nothing in the exported model. frameHeight is raised automatically when a tall bell would otherwise leave no air under its mouth, and ropeEnd is clamped so every sally hangs clear of its bell mouth and above the ground. Part ids use the short root 'bells' because the kit's plan check forbids hyphens in part ids. glb-lint reports 0 errors and 3 heuristic warnings (material slot count from the per-mesh export, and intended nesting of band and clapper inside each bell body). No animation clip.

Free under the 1DesignTool 3D library license. Model #36 of 485.