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Ticket wagon

A low-poly circus ticket wagon: a midnight-blue box office on four spoked wheels, with a bulb-ringed ticket window and counter under a striped awning and a gold sunburst crest on the roof.

Ticket wagon 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
3,256
Vertices
9,768
Meshes · materials
48 · 48
Size (W × H × D)
5.7 m × 3.9 m × 2.9 m
File
GLB · 356 KB
Animation
Static
Collection
Circus

Palette · named materials

  • body (midnight blue)#123464
  • trim (gold)#d0a225
  • trim (gold dark)#8f7019
  • trim (gold light)#debd63
  • stripe (red and white stripes)#f4f1ec
  • bulbs and glass (warm white)#f2ede2
  • window opening and tyres (soot black)#1b1b22
  • axles (mid grey)#7d828c
  • chassis, counter, steps (dark wood)#3d2a1c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/circus-ticket-wagon/6185ea1a5a/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Ticket wagon for the Circus kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Circus kit (Low-poly style, flat-lowpoly direction): The big top comes to town. Use ONLY the kit palette, by name: red and white stripes #f4f1ec, gold #d0a225, midnight blue #123464, red and white stripes dark #d7cebc, gold dark #8f7019, red and white stripes light #f9f8f6, gold light #debd63, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `stripeColours` (0–1, default 0.5) for the kit's "Stripe colours" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 2.91M tokens (94% cached) · ≈ $2.37 at API prices · 5-hour plan +4%
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 17

  • Ticket wagon
  • Body
  • Chassis
  • Roof
  • Sunburst crest
  • Gold trim
  • Ticket window
  • Counter shelf
  • Marquee bulbs
  • Striped awning
  • Cashier door
  • Steps
  • Drawbar
  • Wheel front left
  • Wheel front right
  • Wheel back left
  • Wheel back right

Note: Real-world scale: body 3.8 m long × 2.0 m deep, 2.6 m to the wall top and 3.85 m to the crest finial; about 5.65 m long overall with the drawbar and steps, 2.83 m deep with the awning out. Door-end wheels are 1.12 m across, drawbar-end wheels 0.92 m. The wagon runs along X; its customer face (ticket window, awning, counter) faces +Z, the cashier's door and steps are on the +X end and the drawbar on the −X end. Origin is the bottom centre of the body on y = 0. Static model: no animation clip. 'Stripe colours' sets the partner colour of the awning stripes, pennants and crest rays: below 0.33 it is red and white stripes dark, up to 0.66 gold (default), above that midnight blue. The four params are baked at export, so the GLB holds the default build; the two gold stars beside the ticket window only appear when the body is long enough to clear the awning struts (about 3.6 m and up). Part ids use 'circus.ticket_wagon.*' rather than 'circus-ticket-wagon.*' because the kit's part-id format does not allow hyphens. Materials are named exactly by palette colour (9 of the 11 kit colours are used), but the exporter writes one material copy per mesh, so match materials by name when recolouring. glb-lint reports 0 errors; its verdict line reads UNVERIFIED only because no requirements contract was supplied. 3,256 triangles.

About the Ticket wagon 3D model

Ticket wagon is a free low-poly 3D model from the Circus set. It measures 5.7 m × 3.9 m × 2.9 m (W × H × D) at real-world scale and is built from 3,256 triangles across 48 meshes, with 17 named parts. Download the 356 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Ticket wagon 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 356 KB: 3,256 triangles, 9,768 vertices and 48 materials, modelled in metres at 5.7 m × 3.9 m × 2.9 m.
Can I animate Ticket wagon?
It ships as a static mesh. Its 17 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Ticket wagon 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #29 of 1898.