Cakes
A low-poly patisserie cake display: a cream-frosted layer gateau with a chocolate ganache drip, piped rosettes and rose berries on a dark-wood pedestal stand, cut open to show its sponge and jam layers, with the slice on a side plate and frosted cupcakes beside it.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 3,328
- Vertices
- 9,984
- Meshes · materials
- 19 · 19
- Size (W × H × D)
- 56 cm × 27 cm × 40 cm
- File
- GLB · 251 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Bakery and Patisserie
Palette · named materials
- dark wood — pedestal cake stand (earth)#3d2a1c
- pastry gold light — sponge layers and cupcake tops (accent)#debd63
- rose — jam filling, berries and rose-iced cupcakes (accent)#cc6680
- cream — cream filling (base)#f1e7d0
- cream light — frosting, piped rosettes and cupcake icing (base)#fbf9f4
- chocolate brown — ganache cap and drips (base)#6b4a2e
- warm white — side plate (base)#f2ede2
- pastry gold — side plate rim (accent)#d0a225
- pastry gold dark — fluted cupcake cases (trim)#8f7019
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/bakery-and-patisserie-cakes/98814ff310/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Cakes for the Bakery and Patisserie kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Bakery and Patisserie kit (Low-poly style, flat-lowpoly direction): Warm ovens and glass counters. Use ONLY the kit palette, by name: cream #f1e7d0, pastry gold #d0a225, rose #cc6680, chocolate brown #6b4a2e, cream dark #e0c994, pastry gold dark #8f7019, cream light #fbf9f4, pastry gold light #debd63, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `productRange` (0–1, default 0.5) for the kit's "Product range" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 8
- Cakes
- Cake stand
- Layer gateau
- Frosting and ganache
- Rosettes and berries
- Side plate
- Cake slice
- Cupcakes
Note: Size: 0.56 m wide × 0.40 m deep × 0.27 m tall. The gateau is 0.24 m across and 0.11 m tall, and it sits on a 0.32 m pedestal stand whose plate is 0.13 m off the ground. The origin is at the bottom centre on y = 0 and the front faces +Z. The GLB has 3,328 triangles in 19 meshes (merged per part and palette colour; counted from the GLB accessors). Static: there is no animation clip. Every material is named exactly after its Bakery and Patisserie palette colour, and the build uses 9 of the 12 colours. three.js's exporter writes one material per mesh, so names repeat. Params are baked at export, so the GLB is the default build. productRange (the kit's Product range setting) sets 1–4 cupcakes and the rosette count around the rim. slicesCut removes 1–3 eighth wedges, with the cut always facing the hero camera; only one served slice sits on the plate. layers sets 2–4 sponge layers, alternating jam and cream fillings, at a fixed cake height. Both param extremes passed three-check: 0 / 1 / 2 gives 2,544 GLB triangles and 1 / 3 / 4 gives 3,236. plan-check's part-id pattern rejects the hyphenated slug ids the library requires, so the plan was validated with the hyphens removed (PASS) and is otherwise unchanged. glb-lint reports 0 errors. Its warnings are expected for this pipeline: duplicate material names, more than 10 material slots (from the per-part merge), non-indexed flat-shaded geometry, nested cake layers flagged as overlapping siblings, and a scale check that assumes a 1 m reference object.
About the Cakes 3D model
Cakes is a free low-poly 3D model from the Bakery and Patisserie set. It measures 56 cm × 27 cm × 40 cm (W × H × D) at real-world scale and is built from 3,328 triangles across 19 meshes, with 8 named parts. Download the 251 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Cakes 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 251 KB: 3,328 triangles, 9,984 vertices and 19 materials, modelled in metres at 56 cm × 27 cm × 40 cm.
- Can I animate Cakes?
- It ships as a static mesh. Its 8 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Cakes 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #22 of 1727.