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Stools

A low-poly arcade pedestal stool with a padded neon-purple seat, hot-pink piping and a glowing cyan LED band, on a black swivel post with a footrest ring and a weighted round foot.

Stools 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,344
Vertices
1,318
Meshes · materials
13 · 8
Size (W × H × D)
47 cm × 70 cm × 47 cm
File
GLB · 65 KB
Animation
Static
Collection
Arcade

Palette · named materials

  • seat top (neon purple)#9123c7
  • cushion side (neon purple dark)#611886
  • piping (hot pink)#f589ad
  • LED band, emissive (cyan)#20c6df
  • post and seat pan (black)#151619
  • foot plate and gas lift (black light)#3a3c40
  • swivel and footrest hub (soot black)#1b1b22
  • footrest ring and spokes (mid grey)#7d828c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/arcade-stools/ff5eb724a3/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Stools for the Arcade kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Arcade kit (Low-poly style, flat-lowpoly direction): Screens glowing in a dark room. Use ONLY the kit palette, by name: black #151619, neon purple #9123c7, cyan #20c6df, hot pink #f589ad, black dark #090a0b, neon purple dark #611886, black light #3a3c40, neon purple light #b15bdc, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `era` (0–1, default 0.5) for the kit's "Era" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 3.73M tokens (95% cached) · ≈ $2.56 at API prices · 5-hour plan +7%, weekly plan +1%
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 14

  • Arcade stool
  • Foot plate
  • Base collar
  • Centre post
  • Gas lift
  • Footrest hub
  • Footrest spokes
  • Footrest ring
  • Swivel plate
  • Seat pan
  • LED band
  • Cushion side
  • Seat top
  • Piping

Note: Size: 0.47 m wide x 0.70 m tall x 0.47 m deep (seat 0.38 m across, foot plate 0.47 m across, sitting height 0.70 m), about 1,344 triangles and 8 flat-shaded materials, each named after its Arcade kit palette colour. It is a static prop with no animation. The stool is round, so it looks the same from the front (+Z) as from the sides; the footrest spokes sit on the diagonals. Era (0-1) changes the seat: at 0 it is a thin, flat 1980s vinyl pad with a plain mid-grey trim band, and from 0.35 up the band is a lit cyan LED strip. Towards 1 the cushion gets thicker and more domed and the band gets taller. The GLB shipped here is the default (era 0.5). Part ids follow the library convention (arcade-stools.*). Three assembly groups (foot, pedestal, seat, with partIds stool.*) parent the meshes, because the design kit's plan schema does not allow hyphens in part ids. glb-lint reports 0 errors. Its overall verdict reads UNVERIFIED only because no requirements contract was supplied, and its one heuristic warning (spokes overlapping the footrest ring's bounding box) is the intended spokes-inside-ring joint. The viewer turns the room-environment fill down (scene.environmentIntensity 0.4) so the neon purple does not wash out to pink. That setting only affects the viewer; the GLB carries the exact palette colours.

About the Stools 3D model

Stools is a free low-poly 3D model from the Arcade set. It measures 47 cm × 70 cm × 47 cm (W × H × D) at real-world scale and is built from 1,344 triangles across 13 meshes, with 14 named parts. Download the 65 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Stools 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 65 KB: 1,344 triangles, 1,318 vertices and 8 materials, modelled in metres at 47 cm × 70 cm × 47 cm.
Can I animate Stools?
It ships as a static mesh. Its 14 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Stools 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #31 of 1378.