Apothecary
A tall narrow half-timbered apothecary shop — jettied plaster storeys over a stone shopfront with a bottle-lined display window, teal awning and door, a hanging flask sign, dormer and chimney under a steep copper gable. Finished from every orbit angle for the Alchemist's Quarter street.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,448
- Vertices
- 7,344
- Meshes · materials
- 35 · 35
- Size (W × H × D)
- 4.8 m × 12 m × 5.6 m
- File
- GLB · 266 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Alchemist's Quarter
Palette · named materials
- timber brown#6b4a2e
- plaster cream#f1e7d0
- teal#2d8686
- copper#b8602e
- timber brown dark#362517
- timber brown light#9b704b
- plaster cream light#fbf9f4
- soot black#1b1b22
- warm white#f2ede2
- mid grey#7d828c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/alchemists-quarter-apothecary/91ad8c0670/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Apothecary for the Alchemist's Quarter kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Alchemist's Quarter kit (Low-poly style, flat-lowpoly direction): A narrow street of workshops and odd shops. Use ONLY the kit palette, by name: timber brown #6b4a2e, plaster cream #f1e7d0, teal #2d8686, copper #b8602e, timber brown dark #362517, plaster cream dark #e0c994, timber brown light #9b704b, plaster cream light #fbf9f4, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `leanOfTheBuildings` (0–1, default 0.5) for the kit's "Lean of the buildings" setting wherever it makes sense on this part, and keep that id.
- Agent: Devin · SWE-2 Max in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS (0 errors, 5 non-blocking heuristic warnings)
Named parts · 8
- Apothecary
- Shop floor
- Flask sign
- Awning
- Ingredient barrel
- First storey
- Second storey
- Roof
Note: Static scene at believable street scale: roughly 4.0 m wide x 4.4 m deep x 11.6 m high at default params (about 5.6 m deep at the top jetty); origin at bottom centre and the ground plane is stage-only, not in the model. leanOfTheBuildings (0-1) sets the cumulative sideways/forward sag of the two upper storeys and roof; jettyDepth drives the forward overhang per storey; roofPitch scales gable height; seed jitters bottle shapes, herb bundles and timber diagonal directions. Part ids use the slug sanitized to alchemistsquarterapothecary because the kit's part-id grammar admits only lowercase letters, digits, underscores and dots. The exporter clones each mesh's material into the GLB, so the file lists 35 materials but all carry the exact palette names above; the lint's material-count, duplicate-materials, unindexed, sibling-overlap and scale warnings are benign consequences of that and of the intended real-world scale. The GLB carries no animation clips.
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Free under the 1DesignTool 3D library license. Model #83 of 485.