Runway tiles
A low-poly 4 × 4 m tile of grass airstrip for small planes: a striped mown runway band with a white centre dash, dark rough grass either side with worn-soil wheel ruts, tufts and stones, over a visible soil layer. Its edges are flat and its stripes run straight through, so copies tile seamlessly in every direction.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,232
- Vertices
- 3,696
- Meshes · materials
- 8 · 8
- Size (W × H × D)
- 4.0 m × 28 cm × 4.0 m
- File
- GLB · 105 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Airfield
Palette · named materials
- rough turf and turf edge (grass green dark)#235223
- mown runway band (grass green)#3a883a
- mower stripes, grass tufts (grass green light)#5db15d
- soil layer and wheel ruts (dark wood)#3d2a1c
- centre dash paint (hangar white)#f4f1ec
- faded centre dash paint, era < 0.4 only (hangar white dark)#d7cebc
- stones in the ruts (mid grey)#7d828c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/airfield-runway-tiles/b324d28763/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Runway tiles for the Airfield kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Airfield kit (Low-poly style, flat-lowpoly direction): Small planes on a grass strip. Use ONLY the kit palette, by name: grass green #3a883a, hangar white #f4f1ec, signal orange #ff851a, sky blue #2e67b8, grass green dark #235223, hangar white dark #d7cebc, grass green light #5db15d, hangar white light #f9f8f6, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `era` (0–1, default 0.5) for the kit's "Era" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 7
- Runway tile
- Soil layer
- Turf
- Mown runway band
- Centre dash
- Wheel ruts
- Grass tufts
Note: Size: the footprint is exactly 4.00 × 4.00 m. The turf surface is flat at 0.12 m over a 0.07 m soil layer that shows in the cut edge, and the tallest grass tuft reaches 0.28 m. The origin is at the tile centre, the bottom rests on y = 0, the runway runs along Z and the front faces +Z. How it tiles: the tile is centred on the runway centre line. Copies along Z continue the mown band and the 1.6 m centre dash every 4 m. Copies along X alternate mown and rough stripes, the way a wide strip is cut. The turf rim is exactly flat, only interior facets dip up to 2 cm, and every rut, tuft and stone stays at least 0.16 m inside the border. The wheel ruts follow a 2.5 m main-gear track, like a Cessna 172. The GLB is baked at the default params: 1232 triangles, 8 meshes, static, with no animation clip. Every material is named after its kit palette colour, so you can recolour by name. The exporter writes one material per mesh, so 'dark wood' and 'grass green light' each appear twice. Era (the kit's 'Era' knob): at 0 you get a vintage, well-used strip with long soil ruts, stones, more and taller tufts, no mower stripes and a faded, chipped dash in hangar white dark. At 1 the strip is freshly cut and painted, with crisp stripes and the ruts grown over. The ruts part exists only when era < ~0.94, and the stripes mesh only for era ≥ 0.25, so those values change the part and material list. stripWidth, tufts and seed rebuild the tile in the viewer only. The wear overlays are seated a few mm proud of the turf, so they read as slightly raised at grazing angles. glb-lint: 0 errors and 5 heuristic warnings, all expected: duplicate palette materials; non-indexed flat-shaded geometry; the stripes and stones nest inside the band and ruts; the overlays are seated into the turf, so they register as 'detached'; and the height sits below the direction's 1 m reference because this is a ground tile. Plan-check rejects the hyphenated library part ids, because its regex allows no hyphen in the first segment. That is its only complaint: a de-hyphenated copy of the plan passes.
About the Runway tiles 3D model
Runway tiles is a free low-poly 3D model from the Airfield set. It measures 4.0 m × 28 cm × 4.0 m (W × H × D) at real-world scale and is built from 1,232 triangles across 8 meshes, with 7 named parts. Download the 105 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Runway tiles 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 105 KB: 1,232 triangles, 3,696 vertices and 8 materials, modelled in metres at 4.0 m × 28 cm × 4.0 m.
- Can I animate Runway tiles?
- It ships as a static mesh. Its 7 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Runway tiles 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Airfield →Free under the 1DesignTool 3D library license. Model #27 of 1815.







