Fences
A low-poly timber enclosure fence for the Zoo kit: pointed palings on two dark-wood rails between capped posts on stone footings, with a small yellow paw sign and bushes, sand and rocks at its foot. It is a modular 3 m run that snaps on a 1 m grid.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,088
- Vertices
- 3,264
- Meshes · materials
- 13 · 13
- Size (W × H × D)
- 3.0 m × 1.9 m × 1.1 m
- File
- GLB · 88 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Zoo
Palette · named materials
- timber — posts and palings (base)#765232
- dark wood — post caps, rails and sign frame (trim)#3d2a1c
- sign yellow — sign plate (accent)#eecd2b
- soot black — paw emblem (trim)#1b1b22
- mid grey — stone footings and rocks (earth)#7d828c
- sand — sand mounds (earth)#d1bd94
- leaf green — bushes (foliage)#3a883a
- leaf green dark — bushes (foliage)#235223
- leaf green light — bushes and grass tufts (foliage)#5db15d
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/zoo-fences/c0bbf1541d/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Fences for the Zoo kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It is a modular piece that snaps on a 1 m grid: give it a length in whole metres and put the origin at its snapping end, stated in meta.notes. This is one part of the Zoo kit (Low-poly style, flat-lowpoly direction): Enclosures and winding paths. Use ONLY the kit palette, by name: leaf green #3a883a, sand #d1bd94, timber #765232, sign yellow #eecd2b, leaf green dark #235223, sand dark #ba9c5e, leaf green light #5db15d, sand light #e6ddcb, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `habitatMix` (0–1, default 0.5) for the kit's "Habitat mix" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 2.63M tokens (94% cached) · ≈ $2.28 at API prices · 5-hour plan +8%
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 16
- Fence
- Stone footings
- Posts
- Post caps
- Rails
- Palings
- Paw sign
- Sign frame
- Sign plate
- Paw emblem
- Habitat planting
- Bushes
- Bushes (dark)
- Bushes and grass (light)
- Sand mounds
- Rocks
Note: Size at the defaults: 3 m long (a whole number of metres on the 1 m grid), 1.885 m tall to the post-cap tips (the palings are 1.6 m to their points) and about 1.1 m deep including the planting (z = -0.58 to +0.54; the fence itself is 0.26 m deep at the footings). Origin: the snapping end, which is the left end seen from the front (x = 0), centred in depth, at ground level. The run goes along +X to x = length, the visitor side faces +Z and the model rests on y = 0. Nothing crosses x = 0 or x = length. Each run has its own end posts flush with both grid ends, so chained runs and the Zoo gate butt cleanly, and two neighbouring end posts read as a panel joint. Posts stand at most 1.5 m apart. habitatMix (the kit's 'Habitat mix') sets the planting along both feet of the fence: 0 gives sand mounds with grey rocks, 1 gives leafy bushes with grass tufts, and values in between mix them along the run. The planting is seeded and stays inside the grid ends. sign (0/1) toggles the paw plate on the front of the middle bay. Params are baked into the GLB at their defaults and only change the geometry when the scene is rebuilt in the viewer. The defaults were rendered and checked, and so were the extremes (6 m / 2.2 m / 0.03 m gap / mix 1: 2,346 viewer triangles; 1 m / 1.2 m / 0.1 m gap / mix 0: 882). The GLB has 1,088 triangles in 13 meshes and no animation clip, because the piece is static. Every material is named exactly after a kit palette colour (9 of the 12 are used; warm white, sand light and sand dark are not). The exporter writes one material per mesh, so a colour name can appear on more than one material: recolour by name. Meshes are non-indexed with per-facet normals so the flat look survives in any engine. Part ids use the root 'zoofences' because the kit's part-id pattern allows no hyphen. glb-lint shows 0 errors, and its overall verdict is UNVERIFIED only because no requirements contract was supplied. It also shows 4 warnings, all expected: 13 per-mesh materials sharing 9 colour names, non-indexed flat geometry, and deliberate overlaps (posts in footings, rails passing through the posts, bushes in clusters). Viewer exposure is 0.72, the same as the Zoo gate, so the kit colours don't wash out. That and the ground disc are viewer staging only and are not in the GLB. OBJ export carries geometry only.
About the Fences 3D model
Fences is a free low-poly 3D model from the Zoo set. It measures 3.0 m × 1.9 m × 1.1 m (W × H × D) at real-world scale and is built from 1,088 triangles across 13 meshes, with 16 named parts. Download the 88 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Fences 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 88 KB: 1,088 triangles, 3,264 vertices and 13 materials, modelled in metres at 3.0 m × 1.9 m × 1.1 m.
- Can I animate Fences?
- It ships as a static mesh. Its 16 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Fences 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Zoo →Free under the 1DesignTool 3D library license. Model #54 of 1344.







