Feeding stations
A low-poly zoo feeding station: a gabled timber shelter on a sand pad with a slatted hay rack heaped with hay and leafy browse, and a raised feed trough at the front. Real-world scale, about 2.9 m wide and 3 m tall.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,280
- Vertices
- 3,840
- Meshes · materials
- 23 · 10
- Size (W × H × D)
- 2.9 m × 3.0 m × 2.2 m
- File
- GLB · 145 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Zoo
Palette · named materials
- base#765232
- trim#3d2a1c
- roof#235223
- earth#ba9c5e
- hay#d1bd94
- accent#eecd2b
- foliage#3a883a
- leaf#5db15d
- metal#7d828c
- ironwork#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/zoo-feeding-stations/3e252db74b/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Feeding stations for the Zoo kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Zoo kit (Low-poly style, flat-lowpoly direction): Enclosures and winding paths. Use ONLY the kit palette, by name: leaf green #3a883a, sand #d1bd94, timber #765232, sign yellow #eecd2b, leaf green dark #235223, sand dark #ba9c5e, leaf green light #5db15d, sand light #e6ddcb, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `habitatMix` (0–1, default 0.5) for the kit's "Habitat mix" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 5.27M tokens (96% cached) · ≈ $3.61 at API prices · 5-hour plan +15%
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 13
- Feeding station
- Sand pad
- Posts
- Beams and braces
- Roof
- Gable boards
- Ridge cap
- Back wall
- Hay rack
- Hay and browse
- Feed trough
- Trough feed
- Sign plate
Note: Size at default params: 2.88 m wide (X) × 2.98 m tall (Y) × 2.20 m deep (Z, sand pad); roof eaves at 2.27 m, hay rack top rail at 1.72 m, trough rim at 0.66 m. Metres, +Y up, front faces +Z, origin at bottom centre resting on y = 0. 1280 triangles, 23 meshes, 10 materials, each named exactly after its Zoo kit palette colour (warm white and sand light are not used). Flat-shaded, metalness 0, no textures. Static: no animation clip. habitatMix (Habitat mix) changes the geometry: 0 fills the rack with golden hay tufts and the trough with grain and fruit, 1 swaps them for leafy browse bundles and chopped greens; values in between mix them deterministically. All four params rebuild the model. Hierarchy: each part is a node named zoo-feeding-stations.<part> (extras.partId = that id) with one child named zoo-feeding-stations.<part>.geo that holds the meshes; the .geo nodes carry a mirror id zoofeedingstations.<part> in extras.partId because the design kit's plan validator rejects hyphenated ids. They can be ignored. glb-lint: 0 errors; its overall verdict is UNVERIFIED only because no requirements contract was supplied, plus 4 heuristic warnings that were reviewed in the captures: non-indexed primitives (intentional flat shading), rack slats seated in their rails and cheeks (deliberate embedded joins), parts reported as detached (each part sits under its own wrapper node, but they do touch), and a 2.98 m height versus the 1 m reference (true scale).
About the Feeding stations 3D model
Feeding stations is a free low-poly 3D model from the Zoo set. It measures 2.9 m × 3.0 m × 2.2 m (W × H × D) at real-world scale and is built from 1,280 triangles across 23 meshes, with 13 named parts. Download the 145 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Feeding stations 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 145 KB: 1,280 triangles, 3,840 vertices and 10 materials, modelled in metres at 2.9 m × 3.0 m × 2.2 m.
- Can I animate Feeding stations?
- It ships as a static mesh. Its 13 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Feeding stations 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
More like this
All of Zoo →Free under the 1DesignTool 3D library license. Model #51 of 1344.







