Pub
A low-poly Victorian street-corner pub: three storeys of brick over a bottle-green glazed pub front, with a black-and-brass fascia that wraps round the corner. It has two doors, gas lanterns on the corners, a hanging sign on an iron bracket, a cellar hatch with barrels and a hipped slate roof with chimney stacks.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 3,812
- Vertices
- 11,436
- Meshes · materials
- 35 · 35
- Size (W × H × D)
- 9.9 m × 14 m × 11 m
- File
- GLB · 297 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Victorian Street
Palette · named materials
- brick red — brick body and chimney stacks#c32222
- brick red dark — ridge tiles and chimney pots (and sooted brick in thick fog)#821717
- brick red light — frieze band under the cornice, chimney caps#db5757
- bottle green — glazed pilasters, stallrisers, doors, fascia cap, sign panel#3a883a
- soot black — fascia, pilaster consoles and bases, lantern and sign ironwork, cellar frame, barrel hoops, chimney soot#151619
- soot black dark — window and door glass#090a0b
- soot black light — hipped slate roof#3a3c40
- brass — fascia lining, bar rails, door plates, lantern caps, sign trim#b28c34
- warm white — sash frames, lintels and sills, string courses, cornice, parapet coping, lit lantern glass, sign roundel#f2ede2
- dark wood — pub front frames and mullions, back door, sign board, cellar flaps, barrels#3d2a1c
- mid grey — plinth, door steps, chimney pots, downpipe#7d828c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/victorian-street-pub/d418d18f24/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Pub for the Victorian Street kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Victorian Street kit (Low-poly style, flat-lowpoly direction): Gaslight, soot and shop windows. Use ONLY the kit palette, by name: brick red #c32222, soot black #151619, bottle green #3a883a, brass #b28c34, brick red dark #821717, soot black dark #090a0b, brick red light #db5757, soot black light #3a3c40, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `fogLevel` (0–1, default 0.5) for the kit's "Fog level" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 10
- Pub
- Brick body
- Hipped slate roof
- Chimney stacks
- Sash windows
- Pub front and fascia
- Doors and steps
- Gas lanterns
- Hanging sign
- Cellar hatch and barrels
Note: Size: 9.9 m wide (x), 10.9 m deep (z, including the sign and barrels on the pavement) and 14.38 m tall to the chimney pots at the default params. The building itself is 8.4 x 9.0 m, with a 4.0 m ground floor, two 3.0 m upper storeys, a 0.8 m parapet and a 30° hipped slate roof. The front faces +Z. The origin is at the bottom centre of the bounding box and the model rests on y = 0. The GLB has 3,812 triangles in 35 meshes (merged per part and colour) and no animation clip. Normals are baked flat (non-indexed), so the facets survive in any engine. Every material is named exactly after its kit palette colour, and all 11 kit colours are used. The exporter writes one material per mesh, so the same colour name appears on several materials: recolour by name. There is no lettering on the fascia or the sign, and there are no interiors: the glass is opaque soot black dark. Params are baked into the GLB at their defaults and only change the geometry when the scene is rebuilt in the viewer. fogLevel (the kit's 'Fog level') is how the pub reacts to the fog. At 0.25 and above the gas lanterns are lit (warm white glass instead of soot black dark). The soot band on the chimney tops grows from 0.15 to 0.75 m. Above 0.8 the brick turns sooty brick red dark. The fog itself belongs to the viewer or street scene, not this model. bays (3–5) widens the front; the two outer bays are always the doors. upperStoreys (1–3) and barrels (0–4) do what their names say. Only the defaults were exported and counted. glb-lint: 0 errors and 5 heuristic warnings: duplicate materials (from the per-mesh materials), unindexed geometry (flat shading on purpose), sibling overlap (bands, cornices and trims embedded in the walls on purpose) and scale (compared with the direction's 1 m reference). plan-check passes except for its part-id regex, which rejects the hyphens this library's slug-based ids need. The same plan with the slug de-hyphenated passes. three-check accepts those ids, and all 10 survive the GLB reload.
About the Pub 3D model
Pub is a free low-poly 3D model from the Victorian Street set. It measures 9.9 m × 14 m × 11 m (W × H × D) at real-world scale and is built from 3,812 triangles across 35 meshes, with 10 named parts. Download the 297 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Pub 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 297 KB: 3,812 triangles, 11,436 vertices and 35 materials, modelled in metres at 9.9 m × 14 m × 11 m.
- Can I animate Pub?
- It ships as a static mesh. Its 10 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Pub 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #61 of 1281.