Cobble tiles
A low-poly 4 × 4 m tile of Victorian cobbled street: chamfered granite setts in staggered courses with dark sooty joints, a cast-iron manhole cover in a pale stone surround and a small brass gas-valve lid. It tiles seamlessly in every direction.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,164
- Vertices
- 12,492
- Meshes · materials
- 8 · 8
- Size (W × H × D)
- 4.0 m × 16 cm × 4.0 m
- File
- GLB · 300 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Victorian Street
Palette · named materials
- mid grey — clean granite setts (body)#7d828c
- soot black light — soot-stained setts, cover rim and raised pads (body)#3a3c40
- soot black — sand bed and joints (base)#151619
- soot black dark — cast-iron cover and valve frame (metal)#090a0b
- warm white — stone surround of the manhole (trim)#f2ede2
- brass — gas-valve lid (accent)#b28c34
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/victorian-street-cobble-tiles/b9c9a47bde/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Cobble tiles for the Victorian Street kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Victorian Street kit (Low-poly style, flat-lowpoly direction): Gaslight, soot and shop windows. Use ONLY the kit palette, by name: brick red #c32222, soot black #151619, bottle green #3a883a, brass #b28c34, brick red dark #821717, soot black dark #090a0b, brick red light #db5757, soot black light #3a3c40, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `fogLevel` (0–1, default 0.5) for the kit's "Fog level" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 5
- Cobble tile
- Sand bed and joints
- Granite setts
- Manhole cover
- Gas-valve lid
Note: Size: exactly 4.00 × 4.00 m footprint. Sett tops are at 0.13–0.14 m and the manhole pads reach 0.16 m. The origin is at the tile centre, the bottom rests on y = 0 and the front faces +Z. How it tiles: a soot-black sand bed (0–0.08 m) covers the whole footprint. The 20 courses of 0.2 m divide the 4 m depth exactly. In x, each course's joints repeat every 4 m, so a sett that crosses the border is cut with a flat vertical face. The neighbouring tile carries the matching piece at the same height and tone, so together they make one sett and no seam line shows. Sett 'cobbles' are granite setts, as on real Victorian streets. The manhole cover is 0.62 m across in a 0.8 m stone square. The GLB has 4,164 triangles in 8 meshes, is static and has no animation clip. three-check's 4,454 also counts the viewer's staging ground, which is not exported. Every material is named exactly after a kit palette colour; 6 of the 11 are used. The exporter writes one material per mesh, so 'soot black light' and 'soot black dark' each appear twice: recolour by name. All materials have metalness 0, as the direction requires. fogLevel (kit 'Fog level') is the soot the fog leaves on the street: it sets the share of soot-stained setts, from 5% at 0 to 30% at the default and 55% at 1. The fog itself belongs to the viewer or street scene, not this model. settLength, courses and jointWidth re-cut the coursing; the manhole and valve openings snap to course lines. The GLB is baked at the defaults; params only change geometry when the scene is rebuilt in the viewer. Only the defaults were rendered and checked. glb-lint: 0 errors and 4 expected heuristic warnings: the duplicate same-named materials; deliberately non-indexed flat facets; overlapping bounds of the interleaved per-colour sett meshes; and the 0.16 m height against the direction's 1 m reference, because this is a ground tile. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen. The same plan with the slug de-hyphenated passes, and three-check and the GLB reload keep all 5 ids.
About the Cobble tiles 3D model
Cobble tiles is a free low-poly 3D model from the Victorian Street set. It measures 4.0 m × 16 cm × 4.0 m (W × H × D) at real-world scale and is built from 4,164 triangles across 8 meshes, with 5 named parts. Download the 300 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Cobble tiles 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 300 KB: 4,164 triangles, 12,492 vertices and 8 materials, modelled in metres at 4.0 m × 16 cm × 4.0 m.
- Can I animate Cobble tiles?
- It ships as a static mesh. Its 5 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Cobble tiles 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #57 of 1281.