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Hồ Tuyền Lâm, Lâm Đồng

A tabletop diorama of Tuyền Lâm Lake in Đà Lạt: a calm blue lake among pine-covered hills, the Trúc Lâm Zen Monastery with curved tiled roofs, a bell tower, stone steps and flower gardens, a cable car over the canopy and small wooden boats.

Hồ Tuyền Lâm, Lâm Đồng 3D model
This model carries a baked animation clip.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
176,162
Vertices
215,006
Meshes · materials
97 · 24
Size (W × H × D)
1.0 m × 42 cm × 77 cm
File
GLB · 7.0 MB
Animation
scene-motion · 12.0s
Style
Product
Collection
Landmarks

Palette · named materials

  • slate plinth#454c57
  • lake water#5fb3b0
  • hillside turf#46683a
  • earth strata#9a7a52
  • pine needles#2d5a3c
  • pine bark#5b4030
  • limestone#ddd0b3
  • weathered granite#85847f
  • glazed roof tile#86391b
  • red lacquer#8f241b
  • gilded bronze#c79d45
  • galvanised steel#aeb4bb
  • tower paint#cdd2d6
  • gondola paint#d23b2f
  • cabin glass#9cc9df
  • teak wood#8c5c36
  • boat hull paint#f1f3f1
  • boat canopy#2d6db3
  • magenta bloom#d03a86
  • marigold bloom#f1b020
  • white bloom#f6f1e8
  • garden foliage#4e8a3c
  • light mist#ffffff

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/ho-tuyen-lam/053a86a618/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Tuyền Lâm Lake in Đà Lạt as a diorama. A calm blue lake among rolling hills covered in tall pine forest; on the hill above the shore the Trúc Lâm Zen Monastery with traditional curved tiled roofs, a bell tower, stone steps and flower gardens; a cable-car line with a few gondolas crossing the pine canopy; small wooden boats on the lake; light mist. Loop (12 s): the gondolas travel along the line and a boat drifts. Make it a polished, elegant model in the stylised-PBR direction: clean proportions, smooth curvature, soft bevels on every edge, crisp silhouettes and a restrained palette of named materials (name each material for what it is, e.g. "limestone", "red lacquer", "glazed roof tile", "sea water"); every material in the exported GLB must carry that name — set `material.name` on each one, because an unnamed material fails review. It must be recognisable at a glance as the real place. No text, lettering, logos or signage anywhere. Reference photos of the real place are in `reference/` (ref1.jpg, ref2.jpg, ref3.jpg): open and study them before planning if you can view images, and compare your hero capture with them before delivering. Natural sites and large complexes are presented as a tabletop diorama on a clean rounded plinth with slate-grey sides; state the real-world scale and the diorama scale in meta.notes. Hard requirement: the exported GLB must contain AT LEAST 100,000 triangles (target 120,000–200,000) — measure it before delivering. Spend the budget on real modelled detail (roof tiles, carvings, railings, mouldings, rock strata, foliage clusters, water surface, boats), never on invisible subdivision. Keep the GLB under 20 MB: index all geometry, instance repeated parts, no image textures.
  • Agent: Claude Code · Claude Sonnet 5.5 in 1DesignTool
  • Generation: 10.37M tokens (96% cached) · ≈ $4.40 at API prices · 5-hour plan +5%, weekly plan +1%
  • Direction: Product · family scenes
  • three-check PASS · glb-lint PASS
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Named parts · 26

  • Hồ Tuyền Lâm diorama
  • Slate plinth
  • Hills and shore
  • Lake water
  • Cable car line
  • Gondola 1
  • Gondola 2
  • Gondola 3
  • Gondola 4
  • Pine forest
  • Shore rocks
  • Trúc Lâm Zen Monastery
  • Main hall
  • Side halls
  • Entrance gate
  • Bell tower
  • Stone steps and jetty
  • Retaining walls
  • Flower gardens
  • Boats
  • Drifting boat
  • Boat on the lake
  • Moored boat (west)
  • Moored boat (east)
  • Boat near the far shore
  • Light mist

Note: Real-world scale about 2.5 km x 1.9 km; diorama 1.0 m x 0.76 m on a slate plinth, roughly 1:2,500 across the plan. Relief, buildings, pines and the cable car are exaggerated several times so they read at thumbnail size, so building proportions are stylised rather than surveyed. 176,162 triangles, 24 named materials, 7.4 MB, no textures. The 12 s loop is a baked clip: gondolas circulate on the cable (one full loop) and the boats drift or bob. The GLB root node is part 'hotuyenlam' because the plan checker rejects hyphens in a root part id; child parts use the ho-tuyen-lam.* ids. The tree, gondola, boat and mist params rebuild the model in the viewer; the downloaded GLB is the default setting. Mist is alpha-blended and may sort imperfectly in some engines. glb-lint reports 0 errors; its warnings are the deliberately raised triangle, material and draw-call budgets (declared as overrides in the plan) and the diorama's scale.

Free under the 1DesignTool 3D library license. Model #10 of 188.