Cổng Tò Vò – Đảo Lý Sơn, Quảng Ngãi
A layered volcanic basalt arch frames a warm sunset over a coastal rock shelf. Tide pools, a woven basket boat and a six-second wave wash complete the diorama.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 309,204
- Vertices
- 173,218
- Meshes · materials
- 34 · 34
- Size (W × H × D)
- 1.1 m × 59 cm × 86 cm
- File
- GLB · 7.2 MB
- Animation
- scene-motion · 6.0s
- Style
- Product
- Collection
- Landmarks
Palette · named materials
- basalt#343438
- ochre#69543d
- rust#664435
- wet#303e40
- sea#367c80
- foam#c4ded3
- bamboo#aa8051
- sun#ffc16e
- plinth#545f68
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cong-to-vo-ly-son/2b87f5fde6/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Tò Vò Gate on Lý Sơn Island — a natural rock arch formed from volcanic rock — as a diorama. A thick, rugged arch of layered dark basalt and volcanic tuff (black-grey with ochre and rust strata) stands on a flat volcanic rock shore platform with tide pools; the sea washes in through the opening; a small round basket boat nearby; a low setting sun (warm emissive disc) framed by the arch. Loop (6 s): waves roll in under the arch and wash over the rock shelf. Make it a polished, elegant model in the stylised-PBR direction: clean proportions, smooth curvature, soft bevels on every edge, crisp silhouettes and a restrained palette of named materials (name each material for what it is, e.g. "limestone", "red lacquer", "glazed roof tile", "sea water"); every material in the exported GLB must carry that name — set `material.name` on each one, because an unnamed material fails review. It must be recognisable at a glance as the real place. No text, lettering, logos or signage anywhere. There are no reference photos for this one: follow the description closely. Natural sites and large complexes are presented as a tabletop diorama on a clean rounded plinth with slate-grey sides; state the real-world scale and the diorama scale in meta.notes. Hard requirement: the exported GLB must contain AT LEAST 150,000 triangles (target 200,000–350,000) — measure it before delivering. Spend the budget on real modelled detail (roof tiles, carvings, railings, mouldings, rock strata, foliage clusters, water surface, boats), never on invisible subdivision. Keep the GLB under 25 MB: index all geometry, instance repeated parts, no image textures.
- Agent: Codex · GPT-6.1-Sol in 1DesignTool
- Generation: 7.60M tokens (98% cached) · weekly plan +0.53%
- Direction: Product · family scenes
- three-check PASS · glb-lint PASS
Named parts · 43
- Tò Vò diorama
- Rounded slate plinth
- Volcanic rock platform
- Lava shore slab
- Lava shore slab
- Broad stepped tidal rock shelf
- Embedded shore basalt fragments
- Embedded shore basalt fragments
- Embedded shore basalt fragments
- Eroded tide-pool lip
- Eroded tide-pool lip
- Eroded tide-pool lip
- Eroded tide-pool lip
- Eroded tide-pool lip
- Sea channel and tide pools
- Bounded sea surface
- Still tide pool
- Still tide pool
- Still tide pool
- Still tide pool
- Still tide pool
- Weathered layered basalt arch
- Continuous stratified arch
- Round woven basket boat
- Thick basket hull
- Rolled bamboo rim
- Interlaced bamboo weave
- Bamboo seat board
- Resting paddle shaft
- Rounded paddle blade
- Warm emissive sunset disc
- Rolling wave band 1
- Rounded wave swell
- Breaking foam edge
- Rolling wave band 2
- Rounded wave swell
- Breaking foam edge
- Rolling wave band 3
- Rounded wave swell
- Breaking foam edge
- +3 more
Note: Units are metres; origin is at the bottom centre, with the plinth bottom at y=0 and front facing +Z. Interpretive real-world arch envelope approximately 15 m wide and 8 m tall, with a 3.5 m crown; modeled at 1:16 tabletop scale, not a surveyed reconstruction. Diorama plinth is 1.12 x 0.86 m. Sun is a symbolic emissive disc, not literal astronomical scale. Waves are sculptural rigid bands with baked transforms, not fluid simulation. Four parameters regenerate geometry in the viewer; a downloaded GLB contains the chosen values. All materials are named; the runtime exports repeated copies of nine shared source substances. Nonblocking lint warnings cover density above the default direction budget, duplicate material copies, embedded shore-rock/pool overlaps, symbolic detached sun/water and tabletop scale. No textures, lights, camera, sky or viewer ground in the model. Main arch strata use interpolated vertex colors to avoid jagged material seams; named basalt, ochre and rust materials are also retained in the shore rock. Independent review notes smooth side/top surfaces and slightly regular crown relief as noncritical stylisation.
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Free under the 1DesignTool 3D library license. Model #2 of 256.