Grand Zoo
A warm tabletop zoo with eight sculpted animal habitats, a horned dragon, garden buildings and a miniature railway. A twelve-second loop animates animal idles, steam and the tram.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,148,984
- Vertices
- 1,712,632
- Meshes · materials
- 34342 · 39
- Size (W × H × D)
- 1.9 m × 43 cm × 1.6 m
- File
- GLB · 24.3 MB
- Animation
- scene-motion · 12.0s
- Style
- Product
- Collection
- Hero Props
Palette · named materials
- grass#72884f
- iron#3b4b48
- wood#946844
- paving#d2c7ac
- stone#a9a999
- roof teal#356e68
- cafe cream#e4c99c
- eyes#101d20
- panda fur white#e9e5d8
- water#63ada7
- horn ivory#e7d6ae
- barn red#ae4e3b
- flower gold#efb659
- leaf green#4d7942
- panda fur black#20282a
- bamboo#639542
- leaf light#799e4c
- capybara fur#967048
- brown fleece#8d5936
- orange#e99636
- steam#dce9df
- raccoon fur#858273
- raccoon mask#303735
- hay#d9b767
- llama fleece#ede6ce
- lava glow#f58d32
- dragon scales#347d69
- dragon belly#bcb875
- dragon eye glow#eece6a
- wing membrane#a66c48
- volcanic rock#494b47
- giraffe coat#d9b778
- giraffe spots#835236
- elephant skin#8c9690
- mud#73604a
- penguin feathers#263b42
- beak amber#d89642
- ice#b6e0df
- flamingo feathers#ec8c83
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/grand-zoo/8862dd6337/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
A charming, richly detailed zoo as a large tabletop diorama (stylised-realistic animals, warm and inviting), laid out around a looping path from an arched entrance gate (no text). The ANIMALS are the heroes — each a properly sculpted creature with correct anatomy, readable faces and fur/feather/scale detail modelled in geometry: - Giant panda habitat: an adult panda sitting and chewing bamboo, plus a cub on a wooden climbing frame; dense bamboo grove, rocks, a small stream. - Capybara hot-spring: three capybaras soaking/lounging in a steaming warm pool edged with smooth stones, one with a little mandarin orange on its head. - Raccoon woodland den: a raccoon family (two adults, two kits) around hollow logs and a tree stump, one washing food at a little stream. - Llama paddock: two llamas (one white, one brown-and-cream, fluffy fleece) behind a wooden rail fence with a small red barn and hay bales. - Dragon enclosure: the showpiece — a large friendly-looking dragon (horns, scaled body, folded bat wings, long tail, glowing eyes) curled on a volcanic rock outcrop with a lava-glow pool, behind a tall stone wall with iron railings. - Giraffe yard with two giraffes reaching into a tree; an elephant with a mud pool; a penguin pool with ~10 penguins on ice rocks; a flamingo lagoon with ~8 flamingos. Around them: paved paths, benches, ornate lamp posts, a ticket kiosk and a café with umbrellas (no signage), flower beds, trees, hedges, a small tram train on rails. No people needed (at most a few tiny simple visitor figures). Materials named for what they are (e.g. "panda fur white", "panda fur black", "capybara fur", "llama fleece", "dragon scales", "lava glow", "bamboo", "water", "paving"). No text, logos or signage. Motion: a seamless 12 s loop — animals breathe and do small idle actions (panda chews, capybaras blink/soak, raccoon washes food, llamas turn heads, dragon's chest rises and tail tip sways, eyes/lava glow pulse, penguins waddle a step, flamingos shift), steam rises from the hot spring, the tram moves along its loop. Hard requirement: the exported GLB must contain between 2,000,000 and 2,200,000 triangles of REAL, VISIBLE modelled detail — measure it before delivering. PADDING IS FORBIDDEN AND WILL BE MEASURED: no generating triangles to hit a number, no flat subdivided grids, no hidden or invisible geometry, no meaningless subdivision. Rough budget: dragon ≈ 300k; each panda ≈ 120k; each llama ≈ 100k; giraffes and elephant ≈ 120–150k each; each capybara ≈ 60k; each raccoon ≈ 40k; penguins ≈ 12k each; flamingos ≈ 15k each; bamboo, trees and foliage clusters, rocks, fences, buildings, tram and props make up the rest. Keep the GLB under 60 MB: index all geometry, instance repeated items (bamboo stalks, fence posts, penguins, flamingos, trees), no image textures. In meta.notes list each main element with its triangle count.
- Agent: Codex · GPT-6.1-Sol in 1DesignTool
- Generation: 5.70M tokens (96% cached) · weekly plan +0%
- Direction: Product · family scenes
- three-check FAIL · glb-lint PASS
Named parts · 480
- Grand Zoo
- Paths architecture and gardens
- garden soil support
- Garden railway track
- iron sculpted assembly
- rail sleepers
- wood sculpted assembly
- paving sculpted assembly
- stone sculpted assembly
- roof teal sculpted assembly
- iron sculpted assembly
- cafe cream sculpted assembly
- eyes sculpted assembly
- panda fur white sculpted assembly
- water sculpted assembly
- horn ivory sculpted assembly
- barn red sculpted assembly
- border marigold blossoms
- leaf green sculpted assembly
- Panda bamboo habitat
- sculpted habitat earth
- Adult panda
- Breathing torso
- fur anatomical volume
- fur anatomical volume
- directional sculpted fur locks
- directional sculpted fur locks
- Panda chewing head
- sculpted eye
- sculpted eye
- Chewing lower jaw
- lower muzzle
- panda fur white sculpted assembly
- panda fur black sculpted assembly
- eyes sculpted assembly
- directional sculpted fur locks
- panda fur black sculpted assembly
- held bamboo stalk
- panda fur black sculpted assembly
- chewed bamboo leaves
- +440 more
Note: Paths, buildings, trees and gardens: 285,504 triangles; Panda habitat: 296,640 triangles; Capybara hot spring: 159,616 triangles; Raccoon woodland: 210,088 triangles; Llama paddock: 210,232 triangles; Dragon enclosure: 377,952 triangles; Giraffe yard: 166,896 triangles; Elephant habitat: 177,164 triangles; Penguin pool: 125,592 triangles; Flamingo lagoon: 130,672 triangles; Tram: 8,628 triangles. Counts include each habitat’s plants and structures. Shared core glTF meshes instance all repeated surface details; triangle count counts every placed instance, rather than unique buffers. All primitives are indexed, no image textures, and no lights or cameras are exported. Dimensions approximately 1.896 × 0.429 × 1.600 metres. Parameters rebuild the procedural viewer; downloaded GLB contains the default values. Motion uses baked rigid transforms; eye and lava pulse is a small geometry-area pulse, with constant material emission. The starter OBJ exporter omits instanced scatter detail; use GLB for the complete asset. GLB structural lint passes with five style/heuristic warnings. Three-check fails its fixed 1.5M-triangle / 200-draw-call ceiling at both viewport sizes, which conflicts with the requested 2M–2.2M triangle delivery; readiness, deterministic seeks, offline loading, PNG/GLB/OBJ export, reduced motion and GLB reload checks all pass. Visual review has two remaining scores of 2/4 for construction continuity and material identity; see design-check/design-report.md. Part ids use grandzoo because the kit validator rejects hyphens in part ids; the library slug remains grand-zoo.
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Free under the 1DesignTool 3D library license. Model #1 of 310.