Chợ Bến Thành, TP. Hồ Chí Minh
Tabletop diorama of Bến Thành Market (1914): a long cream-rendered arcade hall under red-brown tiled hipped roofs, the arched south gate with its four-faced clock tower, a paved plaza with trees and umbrella stalls on a slate plinth. The clock's minute hands turn in a 12 s loop.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 193,274
- Vertices
- 238,869
- Meshes · materials
- 54 · 23
- Size (W × H × D)
- 82 cm × 26 cm × 66 cm
- File
- GLB · 8.5 MB
- Animation
- clock-loop · 12.0s
- Style
- Product
- Collection
- Landmarks
Palette · named materials
- cream lime render#e4d09c
- white lime plaster#f3ecd9
- glazed roof tile#7e3626
- dark ridge tile#6a2b1b
- shadowed interior#2b2724
- dark window glass#33434f
- clock enamel#f6f2e6
- cobalt enamel#2c6cb4
- dark bronze#3a332c
- celadon ceramic#8dad98
- slate plinth#4b525c
- plaza paving#b9b19c
- granite kerb#8b8d91
- tree bark#5a4535
- deep green foliage#386b30
- fresh green foliage#5e9640
- stall timber#8c6a46
- red lacquer#c3342b
- saffron canvas#e3b13b
- teal canvas#2d8a87
- white canvas#f1eee6
- brushed steel#7d8187
- orange fruit#e6822b
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cho-ben-thanh/a1c934bd7e/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Bến Thành Market (1914), Hồ Chí Minh City. A long, low market hall with cream-yellow rendered walls and red-brown tiled hipped roofs (the clock tower too has a red-brown tiled roof), dominated by the iconic south gate: a square clock tower with a four-faced clock above a tall arched entrance flanked by relief panels and pilasters (no lettering or signage). A plaza in front with trees and a few street vendors' stalls under umbrellas. Loop (optional, 12 s): the clock hands turn slowly. Make it a polished, elegant model in the stylised-PBR direction: clean proportions, smooth curvature, soft bevels on every edge, crisp silhouettes and a restrained palette of named materials (name each material for what it is, e.g. "limestone", "red lacquer", "glazed roof tile", "sea water"); every material in the exported GLB must carry that name — set `material.name` on each one, because an unnamed material fails review. It must be recognisable at a glance as the real place. No text, lettering, logos or signage anywhere. Reference photos of the real place are in `reference/` (ref1.jpg, ref2.jpg, ref3.jpg): open and study them before planning if you can view images, and compare your hero capture with them before delivering. Natural sites and large complexes are presented as a tabletop diorama on a clean rounded plinth with slate-grey sides; state the real-world scale and the diorama scale in meta.notes. Hard requirement: the exported GLB must contain AT LEAST 100,000 triangles (target 120,000–200,000) — measure it before delivering. Spend the budget on real modelled detail (roof tiles, carvings, railings, mouldings, rock strata, foliage clusters, water surface, boats), never on invisible subdivision. Keep the GLB under 20 MB: index all geometry, instance repeated parts, no image textures.
- Agent: Claude Code · Claude Sonnet 5.5 in 1DesignTool
- Generation: 3.35M tokens (93% cached) · ≈ $2.01 at API prices · 5-hour plan +3%, weekly plan +1%
- Direction: Product · family scenes
- three-check PASS · glb-lint PASS
Named parts · 16
- Chợ Bến Thành
- Plinth and plaza
- Market hall
- South gate
- Clock tower
- Plaza trees
- Vendor stalls
- Railings and lamps
- Minute hand (S face)
- Minute hand (E face)
- Minute hand (N face)
- Minute hand (W face)
- Hour hand (S face)
- Hour hand (E face)
- Hour hand (N face)
- Hour hand (W face)
Note: Diorama scale 1:150 (real hall about 90 m long and tower about 30 m tall; model is about 0.84 m wide and 0.26 m tall). Param units are real-world metres, applied before the 1:150 scaling. 193,274 triangles, 23 named materials, no textures, about 8.7 MB. Part ids use 'chobenthanh' (no hyphens) because the kit's plan checker rejects hyphens in ids. The 12 s clip animates the four minute hands; hour hands rest at 10:08. glb-lint reports no errors; its warnings are the direction's triangle/material budgets, intentional nested overlaps, and the clock hands floating off the tower faces by design.
More like this
All of Landmarks →
Chợ nổi Cái Răng, Cần Thơ
Landmarks186.3k tris

Đảo ngọc Phú Quốc, Kiên Giang
Landmarks198.6k tris

Cánh đồng điện gió Bạc Liêu
Landmarks185.8k tris

Giàn khoan Bạch Hổ, Bà Rịa – Vũng Tàu
Landmarks197.9k tris

Phố đi bộ Nguyễn Huệ, TP. Hồ Chí Minh
Landmarks197.9k tris

Landmark 81, TP. Hồ Chí Minh
Landmarks171.9k tris

Bến cảng Nhà Rồng, TP. Hồ Chí Minh
Landmarks195.9k tris

Hồ Tuyền Lâm, Lâm Đồng
Landmarks176.2k tris
Free under the 1DesignTool 3D library license. Model #7 of 188.