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Jelly blocks

A pyramid stack of three chunky low-poly jelly cubes in bubblegum pink and mint, each with a dark base layer, a bright flavour layer and a pale domed top, white gloss slashes and a sugar-crystal dusting. A flat-shaded Candy Land prop that you can drop straight into a scene.

Jelly blocks 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,776
Vertices
5,328
Meshes · materials
14 · 14
Size (W × H × D)
1.0 m × 82 cm × 54 cm
File
GLB · 139 KB
Animation
Static
Collection
Candy Land

Palette · named materials

  • base (pink flavour layer) — bubblegum pink#e085a3
  • earth (pink base layer) — bubblegum pink dark#d14775
  • trim (pink top layer) — bubblegum pink light#eec4d2
  • base (mint flavour layer) — mint#90d5b3
  • earth (mint base layer) — mint dark#59c08c
  • trim (mint top layer) — mint light#c9e8d9
  • accent (gloss glints, sugar) — warm white#f2ede2
  • accent (lemon sugar) — lemon#f0e142

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/candy-land-jelly-blocks/751d8aa562/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Jelly blocks for the Candy Land kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Candy Land kit (Low-poly style, flat-lowpoly direction): A world you could eat. Use ONLY the kit palette, by name: bubblegum pink #e085a3, mint #90d5b3, chocolate #51341f, lemon #f0e142, bubblegum pink dark #d14775, mint dark #59c08c, bubblegum pink light #eec4d2, mint light #c9e8d9, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `flavourPalette` (0–1, default 0.5) for the kit's "Flavour palette" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 3.90M tokens (95% cached) · ≈ $2.95 at API prices · 5-hour plan +7%
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 18

  • Jelly blocks
  • Jelly block 1
  • Block 1 base layer
  • Block 1 flavour layer
  • Block 1 top layer
  • Block 1 gloss glints
  • Jelly block 2
  • Block 2 base layer
  • Block 2 flavour layer
  • Block 2 top layer
  • Block 2 gloss glints
  • Jelly block 3
  • Block 3 base layer
  • Block 3 flavour layer
  • Block 3 top layer
  • Block 3 gloss glints
  • Sugar crystals
  • Lemon sugar crystals

Note: Real-world scale for a giant Candy Land prop: each jelly block is 0.45 m across (about 0.48 m at its sagging bulge) and 0.42 m tall including its low dome. The default stack of two blocks with one on top measures 1.03 x 0.82 x 0.54 m (W x H x D). Metres, +Y up, front faces +Z, origin at bottom centre; the bottom row rests exactly on y = 0 (GLB bounds y 0.000-0.821). The top block rests on the dome apexes of the blocks below and is sunk 3 mm, so it touches and does not float. The model is static: no animation clip. 1776 triangles in the GLB, 14 meshes, no textures. Every surface is built from explicit triangles with baked face normals, so it stays flat-shaded in any engine. Material names are the Candy Land palette colour names verbatim (8 of the 12 are used); the design role is stored on material.userData.role. The exporter writes one material per mesh, so names repeat in the GLB (14 records, 8 distinct names); recolouring by name still catches all of them. Lemon has no light or dark pair in the kit, so it appears only as sugar crystals, not as a block flavour. flavourPalette sets the mint-to-pink mix: 0 makes every block bubblegum pink, 1 makes every block mint, and values in between flip blocks to mint in a fixed spread order (default 0.5: pink, mint, pink on top). Part ids use the 'jellyblocks.' root because the kit's part-id grammar does not allow hyphens. blockCount (1-6, stacked as pyramid rows), blockSize, slump and flavourPalette rebuild the model in the viewer; the downloadable GLB is the default build. The viewer uses one documented override of the flat-lowpoly direction: exposure 0.8 instead of 1.05, because the pastel palette washed toward white at 1.05. Exposure is staging only and does not affect the GLB. glb-lint reports 0 errors. Its overall verdict reads UNVERIFIED only because no requirements contract is supplied at this stage. Its 5 warnings are expected: material count and duplicate names (the per-mesh copies above), non-indexed primitives (intended flat shading), glint/body box overlap (the glints sit on all four faces), and 'detached' top layers and top-block base (top layers share their boundary ring exactly with the flavour layer, and the top block rests on the blocks below, which belong to other groups). The viewer's ground disc and lights are staging only and sit outside exportGLB({scope:'model'}).

About the Jelly blocks 3D model

Jelly blocks is a free low-poly 3D model from the Candy Land set. It measures 1.0 m × 82 cm × 54 cm (W × H × D) at real-world scale and is built from 1,776 triangles across 14 meshes, with 18 named parts. Download the 139 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Jelly blocks 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 139 KB: 1,776 triangles, 5,328 vertices and 14 materials, modelled in metres at 1.0 m × 82 cm × 54 cm.
Can I animate Jelly blocks?
It ships as a static mesh. Its 18 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Jelly blocks 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #30 of 701.