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Spore towers

A low-poly cluster of three alien spore towers: segmented teal spires with glowing vent rings and pink spore sacs, each topped with a flared magenta spore crown, rising from a shared purple root mound.

Spore towers 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,990
Vertices
8,970
Meshes · materials
9 · 9
Size (W × H × D)
5.2 m × 6.3 m × 3.4 m
File
GLB · 220 KB
Animation
Static
Collection
Alien Jungle

Palette · named materials

  • shaft#2d8686
  • collar#1a4d4d
  • crown#d02597
  • throat#432055
  • mound#432055
  • sac#de63b5
  • glow#46b9b9

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/alien-jungle-spore-towers/3a9353f7a0/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Spore towers for the Alien Jungle kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Alien Jungle kit (Low-poly style, flat-lowpoly direction): A glowing forest on another world. Use ONLY the kit palette, by name: teal #2d8686, magenta #d02597, bioluminescent green #3a883a, deep purple #432055, teal dark #1a4d4d, magenta dark #8f1968, teal light #46b9b9, magenta light #de63b5, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `glowColour` (0–1, default 0.5) for the kit's "Glow colour" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 2.17M tokens (94% cached) · ≈ $1.82 at API prices · 5-hour plan +5%
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS — 0 errors, 4 heuristic warnings (verdict UNVERIFIED only because no requirements contract was supplied)
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Named parts · 10

  • Spore towers
  • Root mound
  • Root fins
  • Tower shafts
  • Segment collars
  • Glow vent rings
  • Spore crowns
  • Crown throats
  • Glowing rim nubs
  • Spore sacs

Note: Static environment prop. At default params the main tower is 6.0 m to the crown rim (6.29 m including the glowing rim nubs), with siblings of about 4.1 m and 3.0 m; the footprint is about 5.2 x 3.4 m. Origin is at bottom centre, the model rests exactly on y = 0 and the front faces +Z. Every material is named exactly its Alien Jungle palette colour; the glow vent rings and rim nubs carry a palette-coloured emissive. glowColour swaps the glow material between three palette colours (0-0.33 bioluminescent green, 0.33-0.67 teal light, 0.67-1 magenta light) rather than blending, so colours always stay exact palette values; at the magenta-light end the glow matches the spore sacs. height scales the whole cluster, towerCount drops the smaller towers, and crownFlare widens or narrows the spore crowns. Faceting is baked into the geometry (non-indexed, flat normals) so the low-poly look survives in any importer. GLB node names carry the library part ids; each node's extras also hold partId as the hyphen-free alias the kit's plan checker requires (e.g. alienjunglesporetowers.crowns) plus libraryPartId. The exporter clones materials per mesh, so the GLB has 9 material entries over 6 palette names. glb-lint's duplicate-material, non-indexed, sibling-overlap and scale warnings are expected: they come from that cloning, the flat-shaded geometry, parts deliberately embedded in one another (collars, roots, sacs) and the 6 m real-world size. The viewer's ground disc and light rig are staging only and are not in the GLB, which has no animation clips. Exported model: 2990 triangles.

Free under the 1DesignTool 3D library license. Model #47 of 589.