Falling snow
A modular snowfall effect piece for the Winter Holiday Village kit featuring 80 individual geometric snowflakes falling in a seamless loop over a soft sculpted snowdrift ground patch.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,492
- Vertices
- 8,784
- Meshes · materials
- 88 · 88
- Size (W × H × D)
- 2.1 m × 3.2 m × 2.0 m
- File
- GLB · 1.0 MB
- Animation
- scene-motion · 6.0s
- Style
- Low-poly
- Collection
- Winter Holiday Village
Palette · named materials
- snow white#f4f1ec
- snow white light#f9f8f6
- snow white dark#d7cebc
- warm white#f2ede2
- mid grey#7d828c
- dark wood#3d2a1c
- warm gold#da942b
- pine green#3a883a
- red#c32222
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/winter-holiday-village-falling-snow/b31ee33014/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
Falling snow for the Winter Holiday Village kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Winter Holiday Village kit (Low-poly style, flat-lowpoly direction): Snow, lights and a market square. Use ONLY the kit palette, by name: snow white #f4f1ec, pine green #3a883a, red #c32222, warm gold #da942b, snow white dark #d7cebc, pine green dark #235223, snow white light #f9f8f6, pine green light #5db15d, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `snowDepth` (0–1, default 0.5) for the kit's "Snow depth" setting wherever it makes sense on this part, and keep that id.
- Agent: Antigravity · Gemini 3.8 Flash (High) in 1DesignTool
- Generation: 9.00M tokens (89% cached)
- Direction: Low-poly · family abstract-kinetic
- three-check PASS · glb-lint PASS
Named parts · 85
- Falling Snow
- Snowy Ground Patch
- Main Snowdrift
- Crest Drift
- Corner Dune
- Snowflake 01
- Snowflake 02
- Snowflake 03
- Snowflake 04
- Snowflake 05
- Snowflake 06
- Snowflake 07
- Snowflake 08
- Snowflake 09
- Snowflake 10
- Snowflake 11
- Snowflake 12
- Snowflake 13
- Snowflake 14
- Snowflake 15
- Snowflake 16
- Snowflake 17
- Snowflake 18
- Snowflake 19
- Snowflake 20
- Snowflake 21
- Snowflake 22
- Snowflake 23
- Snowflake 24
- Snowflake 25
- Snowflake 26
- Snowflake 27
- Snowflake 28
- Snowflake 29
- Snowflake 30
- Snowflake 31
- Snowflake 32
- Snowflake 33
- Snowflake 34
- Snowflake 35
- +45 more
Note: Real-world scale 2.02m x 3.18m x 2.02m resting flush on y=0. Seamless 6-second periodic snowfall loop baked into scene-motion GLTF animation clip. The snowDepth parameter controls snowdrift accumulation height and terrain contouring.
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Free under the 1DesignTool 3D library license. Model #3 of 310.