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Train table

A child's low play table with a raised painted rim, an oval of grooved wooden track running under a red tunnel, a pond, a station with a parked toy train, a cottage and lollipop trees, plus two storage bins on the shelf underneath.

Train table 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,080
Vertices
6,240
Meshes · materials
30 · 30
Size (W × H × D)
1.2 m × 53 cm × 80 cm
File
GLB · 172 KB
Animation
Static
Collection
Toy Box

Palette · named materials

  • blue#2e67b8
  • warm white#f2ede2
  • wood#7d5736
  • dark wood#3d2a1c
  • primary red#c32222
  • primary red dark#821717
  • primary red light#db5757
  • yellow#eecd2b
  • blue dark#1f457a
  • blue light#6190d1
  • soot black#1b1b22
  • mid grey#7d828c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/toy-box-kit-train-table/9796146931/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Train table for the Toy Box kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Toy Box kit (Low-poly style, flat-lowpoly direction): A child's floor seen from toy height. Use ONLY the kit palette, by name: primary red #c32222, blue #2e67b8, yellow #eecd2b, wood #7d5736, primary red dark #821717, blue dark #1f457a, primary red light #db5757, blue light #6190d1, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `toyEra` (0–1, default 0.5) for the kit's "Toy era" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 3.01M tokens (94% cached) · ≈ $2.53 at API prices · 5-hour plan +6%
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 16

  • Train table
  • Rim and apron frame
  • Play board
  • Leg, front left
  • Leg, front right
  • Leg, back left
  • Leg, back right
  • Lower shelf
  • Storage bin, left
  • Storage bin, right
  • Wooden track loop
  • Tunnel
  • Pond
  • Station, platform and cottage
  • Lollipop trees
  • Toy train

Note: Real-world scale at default params: the table is 1.20 m long x 0.80 m deep, the play surface sits at 0.42 m and the whole model is 0.531 m tall to the tree tops. The track is 40 mm wide like real wooden toy track, and the train is about 0.13 m long. Metres, +Y up, front faces +Z, origin at the bottom centre; the four leg feet rest exactly on y = 0. 2080 triangles, 30 meshes, no textures and no animation clip (it is a static asset). Every geometry is flat-shaded with face normals baked in, so the facets survive in any engine. Material names are the Toy Box palette colour names verbatim, which is how the kit recolours the set. The design role is stored on material.userData.role. The exporter clones one material per mesh, so the GLB holds 30 material records drawn from those 12 names; merging them by name is safe. The default build uses all 12 palette colours. 'dark wood' covers the track bed and also the frame when toyEra is below 0.35. toyEra is a build-time knob: below 0.35 you get a varnished vintage 'dark wood' frame with turned 8-sided, strongly tapered legs; at 0.35 and above, a painted 'blue' frame with chunky square legs. Corner chamfer, rim height and leg taper change smoothly across the whole range. The track loop, tunnel, station, cottage, pond and trees are placed relative to the table size, so they stay inside the rim at every length and width. On a short, wide table (1.0 x 1.0 m) the oval does not fill the full width. Part ids use the 'traintable.' prefix because the kit's part-id grammar does not allow hyphens. glb-lint finds 0 errors. Its process exits with code 2 only because the verdict reads UNVERIFIED: no requirements contract is supplied at this stage. It also gives 4 warnings, all expected: the per-mesh material clones (material count and duplicate materials), non-indexed primitives (intended flat shading) and embedded joins flagged as sibling overlap (board inside the frame, tunnel portals on the arch). The viewer's ground disc and lights are staging only and sit outside exportGLB({scope:'model'}).

About the Train table 3D model

Train table is a free low-poly 3D model from the Toy Box set. It measures 1.2 m × 53 cm × 80 cm (W × H × D) at real-world scale and is built from 2,080 triangles across 30 meshes, with 16 named parts. Download the 172 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Train table 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 172 KB: 2,080 triangles, 6,240 vertices and 30 materials, modelled in metres at 1.2 m × 53 cm × 80 cm.
Can I animate Train table?
It ships as a static mesh. Its 16 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Train table 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #37 of 701.