Courtyard tiles
A 4×4 m castle courtyard pavement tile in flat-lowpoly style: a seeded 8×8 paver field, a gold border inlay and a heraldic crest medallion crowned by a low-poly crown with four crimson pennants. Flat edges at y=0 tile seamlessly in every direction.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,724
- Vertices
- 3,163
- Meshes · materials
- 37 · 37
- Size (W × H × D)
- 4.0 m × 50 cm × 4.0 m
- File
- GLB · 153 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Royal Castle Court
Palette · named materials
- stone white#f4f1ec
- stone white light#f9f8f6
- warm white#f2ede2
- stone white dark#d7cebc
- gold#d0a225
- royal blue#2e67b8
- royal blue dark#1f457a
- crimson#a51d34
- dark wood#3d2a1c
- soot black#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/royal-castle-court-courtyard-tiles/89fec0386c/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Courtyard tiles for the Royal Castle Court kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Royal Castle Court kit (Low-poly style, flat-lowpoly direction): A bright castle for ceremonies and intrigue. Use ONLY the kit palette, by name: stone white #f4f1ec, royal blue #2e67b8, gold #d0a225, crimson #a51d34, stone white dark #d7cebc, royal blue dark #1f457a, stone white light #f9f8f6, royal blue light #6190d1, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `bannerCrestAndColours` (0–1, default 0.5) for the kit's "Banner crest and colours" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
- Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 7
- Courtyard tiles
- Base slab
- Paver field
- Gold border inlay
- Crest medallion
- Crown crest
- Pennants
Note: Part ids are hyphen-free (courtyard.tiles.*) because the kit's plan checker rejects hyphens in part ids; they match the GLB extras.partId values exactly. bannerCrestAndColours drives crown/pennant relief and the colour strength of the medallion rings and border inlay (0 = dimmed heraldry, 1 = full palette). The GLB carries 37 material instances (one per mesh — the runtime clones materials on export) sharing 10 palette names; glb-lint reports 0 errors, and its material-count/duplicate-materials warnings are inherent to that per-mesh cloning. Static piece: evaluatePose is a no-op and the GLB carries no clip. Model bounds y 0..0.504 m on an exact 4×4 m footprint, origin at the tile centre.
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All of Royal Castle Court →
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Banners
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Throne
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Free under the 1DesignTool 3D library license. Model #12 of 237.