Chapel
A bright low-poly royal chapel for the Royal Castle Court kit: a stone gabled nave with a rear polygonal apse, a square bell tower under a faceted royal-blue spire and gold cross, pointed-arch windows, a rose window and heraldic banners.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,776
- Vertices
- 5,328
- Meshes · materials
- 33 · 33
- Size (W × H × D)
- 7.8 m × 15 m × 18 m
- File
- GLB · 201 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Royal Castle Court
Palette · named materials
- stone white#f4f1ec
- stone white dark#d7cebc
- royal blue#2e67b8
- royal blue dark#1f457a
- royal blue light#6190d1
- gold#d0a225
- crimson#a51d34
- soot black#1b1b22
- warm white#f2ede2
- dark wood#3d2a1c
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/royal-castle-court-chapel/af96edad9c/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Chapel for the Royal Castle Court kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Royal Castle Court kit (Low-poly style, flat-lowpoly direction): A bright castle for ceremonies and intrigue. Use ONLY the kit palette, by name: stone white #f4f1ec, royal blue #2e67b8, gold #d0a225, crimson #a51d34, stone white dark #d7cebc, royal blue dark #1f457a, stone white light #f9f8f6, royal blue light #6190d1, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `bannerCrestAndColours` (0–1, default 0.5) for the kit's "Banner crest and colours" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
- Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 18
- Chapel
- Plinth and Base Course
- Nave Walls
- Gabled Nave Roof
- Front Gable
- Apse
- Apse Roof
- Bell Tower
- Belfry Openings
- Spire
- Entrance Porch
- Arched Door
- Lancet Windows
- Rose Window
- Buttresses
- Front Banners
- Gold Cross
- Gold Trim
Note: Static piece — no animation clip in the GLB. Real-world scale: 14.95 m to the top of the gold cross, ~7.8 m wide, ~17.9 m deep (a believable castle chapel). Part ids use the prefix 'chapel.' because the kit's part-id regex rejects hyphens. Every material's name is exactly the palette colour it uses (10 distinct names), so the GLB recolours as one. Geometry is merged per part for a clean export; the part registry is unchanged (18 named parts). bannerCrestAndColours drives the banners: at 0 they are plain royal blue, at 1 they carry the full gold heater shield with a crimson cross plus light-blue and crimson bands. spireHeight, naveLength and towerHeight are proportion remixes and stay valid across their full ranges. glb-lint reported 0 errors (verdict 'unverified' only because no harvested requirements contract was supplied).
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Free under the 1DesignTool 3D library license. Model #11 of 234.