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Armour stands

A heraldic armour stand for a castle court: an octagonal dark-wood plinth and post carrying a faceted royal-blue breastplate, gold pauldrons, a plumed stone-white helm and two crimson banners on a low rail. Built from deliberate flat-shaded facets in the kit palette, game-ready and static.

Armour stands 3D model

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
792
Vertices
1,607
Meshes · materials
35 · 35
Size (W × H × D)
72 cm × 2.0 m × 72 cm
File
GLB · 97 KB
Animation
Static

Palette · named materials

  • base#f4f1ec
  • body#2e67b8
  • accent#1f457a
  • trim#d0a225
  • accent#a51d34
  • earth#3d2a1c
  • trim#1b1b22

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/royal-castle-court-armour-stands/9d006babf1/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Armour stands for the Royal Castle Court kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Royal Castle Court kit (Low-poly style, flat-lowpoly direction): A bright castle for ceremonies and intrigue. Use ONLY the kit palette, by name: stone white #f4f1ec, royal blue #2e67b8, gold #d0a225, crimson #a51d34, stone white dark #d7cebc, royal blue dark #1f457a, stone white light #f9f8f6, royal blue light #6190d1, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `bannerCrestAndColours` (0–1, default 0.5) for the kit's "Banner crest and colours" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
  • Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
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Named parts · 30

  • Armour Stands
  • Base
  • Base Trim
  • Base Cap
  • Post
  • Post Collar
  • Hips
  • Fauld Upper
  • Fauld Lower
  • Breastplate
  • Gorget
  • Pauldron Left
  • Pauldron Right
  • Helmet
  • Helmet Crown
  • Helmet Brow
  • Visor
  • Visor Slit
  • Plume
  • Banner Frame Left
  • Banner Frame Right
  • Finial Left
  • Finial Right
  • Crossbar
  • Banner Left
  • Banner Right
  • Crest Left
  • Crest Right
  • Tabard
  • Tabard Border

Note: Real-world size ~2.0 m tall (a display stand with helm and plume), origin at the bottom centre resting on y=0, front facing +Z. Static rest pose: the GLB carries no animation clip (animated:false). Materials are named by the kit palette colour they use (e.g. "royal blue", "dark wood") so the kit recolours the whole set at once; the file lists 35 material instances — one per mesh, each named by colour — because the exporter clones materials per mesh, covering 7 distinct palette colours. bannerCrestAndColours scales the banner's royal-blue chief band and its gold saltire crest (0 = a plain crimson field with a minimal device, 1 = full crest and widest chief). standHeight uniformly scales the 2 m nominal model; bannerWidth, plumeHeight and shoulderWidth are metres at that nominal scale. three-check PASS (24 checks, 792 triangles in the exported GLB, all 30 part ids preserved on reload); glb-lint reports 0 blocking errors (verdict 'unverified' only because no requirements contract was supplied).

Free under the 1DesignTool 3D library license. Model #7 of 237.