Connecting tubes
A T-junction of pressurized Mars colony walkway tubes: two collinear arms and a forward branch meeting at a faceted junction drum, with rust-red coupling collars, hazard-orange bands, sealed end hatches, blue portholes and saddle footings on regolith drifts.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 4,768
- Vertices
- 4,614
- Meshes · materials
- 62 · 62
- Size (W × H × D)
- 6.9 m × 2.4 m × 5.7 m
- File
- GLB · 248 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Mars Colony
Palette · named materials
- white#f4f1ec
- warm white#f2ede2
- white dark#d7cebc
- rust red#c32222
- rust red dark#821717
- rust red light#db5757
- hazard orange#ed7e1d
- solar blue#2e67b8
- mid grey#7d828c
- soot black#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/mars-colony-connecting-tubes/4e8bd6ea8f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Connecting tubes for the Mars Colony kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Mars Colony kit (Low-poly style, flat-lowpoly direction): A first settlement on red dust. Use ONLY the kit palette, by name: rust red #c32222, white #f4f1ec, solar blue #2e67b8, hazard orange #ed7e1d, rust red dark #821717, white dark #d7cebc, rust red light #db5757, white light #f9f8f6, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `dustStormLevel` (0–1, default 0.5) for the kit's "Dust storm level" setting wherever it makes sense on this part, and keep that id.
- Agent: Devin · SWE-2 Max in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 20
- Connecting tubes
- Junction tee
- Branch nozzle
- Junction plinth
- Main tube L
- Main tube R
- Branch tube
- Junction collar L
- Junction collar R
- Junction collar branch
- Hatch L
- Hatch R
- Hatch branch
- Hazard bands
- Portholes
- Support saddles
- Service conduit
- Beacon
- Dust drifts
- Pebbles
Note: Static model (no clips). Rests exactly on y=0, front faces +Z, metres throughout. 2.39 m to the beacon tip; footprint ~6.9 x 5.3 m; walk tubes ~1.9 m in diameter held 0.16 m off grade on saddle footings. dustStormLevel scales the regolith drift mounds (0 nearly clears them); scattered pebbles are half-buried a centimetre or two by design. Collars, nozzle and plinth junctions are deliberately embedded in the neighbouring shells. Every material is named by its Mars Colony palette colour; the exporter writes one material record per mesh, so deduplicate by name on import if needed.
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Free under the 1DesignTool 3D library license. Model #27 of 485.