Stove range
A freestanding white enamel stove range at giant scale, with four copper burners under cast grates, red knobs around a copper oven dial, an oven door with a dark window, and a copper-capped backguard.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,660
- Vertices
- 4,980
- Meshes · materials
- 63 · 63
- Size (W × H × D)
- 7.7 m × 11 m × 7.6 m
- File
- GLB · 224 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Giant's Kitchen
Palette · named materials
- body (enamel white)#f4f1ec
- oven door (enamel white light)#f9f8f6
- control band, drawer, back (enamel white dark)#d7cebc
- grates, plinth, oven cavity, window (soot black)#1b1b22
- drip pans, rack, standoffs (mid grey)#7d828c
- burner heads, handles, oven dial, backguard rail (copper)#b8602e
- burner knobs (tomato red)#c32222
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/giants-kitchen-stove-range/afdde4b617/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Stove range for the Giant's Kitchen kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Giant's Kitchen kit (Low-poly style, flat-lowpoly direction): Tiny people on a huge table. Use ONLY the kit palette, by name: wood brown #6b4a2e, enamel white #f4f1ec, copper #b8602e, tomato red #c32222, wood brown dark #362517, enamel white dark #d7cebc, wood brown light #9b704b, enamel white light #f9f8f6, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `scaleRatio` (0–1, default 0.5) for the kit's "Scale ratio" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 2.21M tokens (93% cached) · ≈ $2.11 at API prices · 5-hour plan +9%, weekly plan +1%
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 20
- Stove range
- Toe-kick plinth
- Cabinet
- Storage drawer
- Oven
- Oven rack
- Oven door
- Control panel
- Oven dial
- Burner knob 1
- Burner knob 2
- Burner knob 3
- Burner knob 4
- Cooktop
- Burners
- Burner 1
- Burner 2
- Burner 3
- Burner 4
- Backguard
Note: Size at the default scaleRatio 0.5 (10x giant scale): 7.7 m wide x 11.3 m tall x 7.6 m deep, including the oven handle and the backguard rail. That is a 0.77 x 1.13 x 0.76 m real range scaled 10x, the same giant factor as the kit's cutlery, so a tiny Giant's Kitchen person stands about as tall as a burner knob is wide. scaleRatio sets the giant factor linearly from 6x (0, 6.8 m tall) to 14x (1, 15.8 m tall). It does this through the root node's scale; the child geometry is authored in real stove metres. Origin is at bottom centre and the soot-black plinth is the only part touching y = 0. The front (knobs, oven door) faces +Z. Part ids use the prefix 'stoverange' instead of the full slug because the kit's part-id format does not allow hyphens, matching the other Giant's Kitchen assets. The GLB is exported at the defaults: 4 burners, door closed, 0.2 m backguard (2 m at 10x). burners (4 or 6, which widens the body to 1.02 m before scale), doorOpen (0-80 degrees on a bottom hinge, showing a dark cavity and a wire rack) and backguardHeight only change the model in the 1designtool viewer. Material names are exactly the kit palette colour names. The exporter writes one material copy per mesh (63 entries, 7 distinct names), so recolouring by name changes every copy together. All materials are flat-shaded with metalness 0 and no textures. Geometry is de-indexed with per-face normals so the facets look the same in any engine. The oven window is an opaque dark panel, not glass. The model is static and carries no animation clip. Exported model: 1660 triangles, 63 meshes. glb-lint reports 0 errors. Its 6 heuristic warnings are all intended: per-mesh duplicate materials (from the exporter), material count above the direction's soft limit (same cause), non-indexed primitives (on purpose, for flat shading), bounding-box overlaps that are intended nesting (9 pairs: the window inside its bezel, and each burner's head and drip pan inside the box around its grate), cabinet panels that rest on the plinth rather than the ground, and an 11.3 m height against a 1 m reference (giant scale). Its overall verdict reads UNVERIFIED only because no requirements contract was supplied.
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Free under the 1DesignTool 3D library license. Model #51 of 485.