Wall
A low-poly interior wall for the Cozy Apartment kit: a sage-painted plaster panel with oak skirting, a white dado rail and cornice, a framed landscape print, a switch and a socket, plus a coat-hook rail on the back. A modular 2 m piece that snaps on a 1 m grid.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 616
- Vertices
- 1,848
- Meshes · materials
- 14 · 14
- Size (W × H × D)
- 2.0 m × 2.7 m × 28 cm
- File
- GLB · 56 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Cozy Apartment
Palette · named materials
- sage — painted plaster panel at the default wallColour (base)#89a178
- oak — skirting boards and coat-hook rail board (trim)#8f693d
- warm white light — cornice, dado rails, print mounts and face plates (trim)#f9f7f6
- mid grey — switch rocker and socket slots (trim)#7d828c
- dark wood — picture frame and hook pegs (accent)#3d2a1c
- mustard — print sky (accent)#c39b22
- oak light — print far hills (accent)#b48f64
- oak dark — print near hills (accent)#594126
- soot black — print sun (accent)#1b1b22
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cozy-apartment-wall/e2620f6c38/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Wall for the Cozy Apartment kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It is a modular piece that snaps on a 1 m grid: give it a length in whole metres and put the origin at its snapping end, stated in meta.notes. This is one part of the Cozy Apartment kit (Low-poly style, flat-lowpoly direction): A small lived-in city flat. Use ONLY the kit palette, by name: warm white #f9f7f5, oak #8f693d, mustard #c39b22, sage #89a178, warm white dark #ddd2c6, oak dark #594126, warm white light #f9f7f6, oak light #b48f64, soot black #1b1b22, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `wallColour` (0–1, default 0.5) for the kit's "Wall colour" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS
Named parts · 18
- Wall
- Painted plaster panel
- Skirting boards
- Cornice
- Dado rails
- Switch and sockets
- Face plates
- Rocker and socket slots
- Framed prints
- Frames
- Mounts
- Print sky
- Print hills
- Print near hills
- Print sun
- Coat-hook rail
- Rail board
- Pegs
Note: Size: 2 m long (a whole number of metres on the 1 m grid), 2.7 m tall and 0.12 m thick as plaster; about 0.21 m deep including the cornice, picture frame and coat pegs. Origin: the snapping end, which is the left end seen from the front (x = 0), centred in the wall's thickness, at floor level. The wall runs to x = 2, the front (print, switch, socket) faces +Z, the back (coat-hook rail, second socket) faces -Z, and the model rests on y = 0. Skirting, dado rail and cornice run flush to both ends and nothing crosses x = 0 or x = length, so pieces butt into one continuous wall. The GLB has 616 triangles in 14 meshes, is static and carries no animation clip; three-check's 906-triangle figure also counts the viewer's staging ground, which is not exported. Every material is named exactly after a kit palette colour (9 of the 11 used at defaults). wallColour (the kit's 'Wall colour') picks the panel paint in four steps: 0–0.25 warm white, 0.25–0.5 warm white dark, 0.5–0.75 sage (default), 0.75–1 mustard; in an engine, recolour the material named 'sage' instead. length (1–4 m, whole metres), height and frames (0–2 prints; capped at the length) rebuild the wall. Params are baked into the GLB at their defaults and only change geometry when the scene is rebuilt in the viewer; only the defaults were rendered and checked. glb-lint: 0 errors and 5 expected warnings: 14 per-mesh materials (over the direction's 10) sharing palette names; non-indexed geometry (deliberate hard flat-shaded facets); overlapping sibling boxes (trim, plates and frames mounted on the panel); and a 2.7 m height against the direction's 1 m reference height. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes. three-check and the GLB reload keep all 8 planned ids. Fix round 1: added a dado rail so the tall slab reads as a room wall, centred the back coat-hook rail, and loosened the side and hero framing so the full height shows.
About the Wall 3D model
Wall is a free low-poly 3D model from the Cozy Apartment set. It measures 2.0 m × 2.7 m × 28 cm (W × H × D) at real-world scale and is built from 616 triangles across 14 meshes, with 18 named parts. Download the 56 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Wall 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 56 KB: 616 triangles, 1,848 vertices and 14 materials, modelled in metres at 2.0 m × 2.7 m × 28 cm.
- Can I animate Wall?
- It ships as a static mesh. Its 18 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Wall 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #64 of 1378.